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      anatoledp replied to the thread BITBYTE : LEARN CREATE PLAY.
      my goodness u have no idea how grateful I am for that. Marketing is in no ways my strong suite so that was so needed and appreciated. I really only thought u might post the original stuff in your forums because (at least from my perspective) its...
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      anatoledp replied to the thread BITBYTE : LEARN CREATE PLAY.
      Yeah i initially was going to post it on the other one but after reading the tooltip for general decided it was better to be posted here. Just didnt think about closing it off as I was called away to other things and forgot.
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      anatoledp replied to the thread BITBYTE : LEARN CREATE PLAY.
      Ayo didnt expect you to put a kickstarter link in it as well. Thanks very much for that :D . . .
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      anatoledp replied to the thread BITBYTE : LEARN CREATE PLAY.
      Also . . . 100% self promotion moment here but I am also running a kickstarter for this if it interests you. Need to get the final built and then will try to see about making a lesson plan as this was designed with a low bar of entry to get into...
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      anatoledp replied to the thread BITBYTE Development Console.
      Also probably should have put this in but here is the back of the current board . . . ull have to excuse my crappy soldering skills and mountain of hot glue :D
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      This is something I have been working on for a bit over a year now just wanted to show it off . . . cause u know . . . is fun. BitByte is a development console designed to make it easier to learn how to program and a...
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      This is something I have been working on for a while now. BitByte is a development console designed to make it easier to learn how to program and a platform made for creating and sharing games and programs for breadboards. Utilizing a custom...
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      I will look further into the forum. But thanks for the reply.
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      I am working on a custom game console using the teensy 4.1 as it is just an amazing product and Paul being so darn active with development makes it way better than other mcu's on the market in my humble opinion. I am getting pretty close to start...
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      the ram chips im using are the adafruit "generic" ones which are either the esp-psram64 or esp-psram64h (more than likely the h varient with the clock stated ) . . . they are working fairly reliably and havnt had an issue so far with the higher...
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      yeah thats why i mentioned 3 and 1 values specifically . . . cause so far that has given me the fastest results . . . at 2 and 1 the psram no longer continues to function . . . but if my thinking is correct that 1 would be the cpu clock itself i...
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      thanks that helps clarify and helps me to know what to start looking for . . . u dont happen to know if issues arise from increasing the clock rates do you? especially in regards to psram? also does this only affect psram or is it attached to...
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      could someone help explain what this code means? I understand the overall gist that it increases the psram spi speed . . . but maybe something a little more in regards to what the 4 and 2 actually do . . . how 132mhz is calculated from that...
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      holy crap this is old but this right here saved me so much damb time trying to figure out why my programs were getting same performance as an esp32s3. the esp32s3 has same psram speed as teensy default and clocking it to 132mhz made my prgram...
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      anatoledp replied to the thread Teensy 4.1 extmem_malloc fails.
      ok that makes sense. Thanks for letting me know that. will keep that in mind when doing future memory stuffs. Very good to know. But, that does beg the question then why does calling sm_realloc_pool directly allow it to happen? I only briefly...
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      anatoledp replied to the thread Teensy 4.1 extmem_malloc fails.
      happens quite a bit. as any new object that needs to be created is first ran through that function. However, since extmem_realloc is simply just a wrapper to the sm_realloc_pool with the addition of seeing if u even have external ram, why would...
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      anatoledp replied to the thread Teensy 4.1 extmem_malloc fails.
      well i figured out the issue extmem_realloc(pointer, size) . . . does absolutely nothing sm_realloc_pool(&extmem_smalloc_pool, pointer, size) . . . actually reallocates the external memory now not saying it just doesnt do anything . . . but...
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      I am using a Teensy 4.1 for a project and need to dynamically allocate and reallocate memory throughout the life of the program. I have soldered on 16mb of psram and the memory test passes . . . but every time i attempt to use extmem_realloc and...
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