Yes, I worked out details for the priority director.
Among other things I penciled simulations of 12-bit to 14-bit word lengths to achieve the least number of overall BITS for test programs!
Unfortunately, we had to use unreliable transistors for...
Yes, I'm sorry that the closed bracket issue was my mistake made in the heat of battle.
The latest recommendation works as it should. My code, with similar structure, also compiles now.
However my code getting the "multiple...loop" error caused...
void setup() { // put your setup code here, to run once: }
int velocity = 80; // Velocity
int note=20; // Piano note
void loop()
{
usbMIDI.sendNoteOn(note, velocity, 1);
delay(1000)...
I put the SETUP example in a prior post but here it is again:
void setup(){
int velocity = 80; // Velocity
int note=20; // Piano note
}
void loop()
{
usbMIDI.sendNoteOn(note, velocity, 1);
delay(1000)...
Thanks for the Code tag usage. Only the default file loaded (no tabs) and MIDI code typed in on top of default code.
I removed 1.59.0 and reinstalled. Same result. There must be hidden variables somewhere in App_Data or the code folder.
/*...
Thanks for your attention and replies.
I don't know how to use tag (</> for the code? Please advise. Here I'm using BOLD to distinguish comment from code.
I didn't have a Setup in the code that was working before. Only a lot of initializing code...
Static code upon startup:
void setup() {
// put your setup code here, to run once:
}
void loop() {
// put your main code here, to run repeatedly:
}
Complier msg:
ening Teensy Loader...
Memory Usage on Teensy 4.1:
FLASH: code:8932, data:3016...
I developed some MIDI code for a hobby project and Aurduino worked, ie, compiled, loaded, Teensy ran, and Serial and MIDI monitors worked.
Also Windows 10 accepted the MIDI data and played correctly.
Recently I began to get the 'multiple...loop'...