If anyone would like to try a new interesting reverbs and a modulated ping-pong delay with the standard Teensy Audio Library i've ported a few effects:
https://github.com/hexeguitar/hexefx_audiolib_i16
Right now there are 4 effects available...
No I am not using the std namespace anywhere in my own code, as I mentioned above, BUT I just found that some library code indeed IS using the std namespace! But why was this not presenting a problem for so long up until now? Very strange, but...
Ok, I was able to compile by using uint8_t, but since my project uses the Keypad library, I had to also change Keypad to use uint8_t instead of byte too. Thanks for the tip, I'm very much not sure why this issue is happening now vs. before, but...
Here is a portion of the compiler output:
In file included from src/XRAsyncIO.cpp:1:
include/XRAsyncIO.h:62:9: error: reference to 'byte' is ambiguous
62 | byte buffer[ASYNC_IO_W_BUFFER_SIZE];
| ^~~~
In file included...
No, I'm not.
Yes, i'm including the Arduino header.
I'm kind of thinking it might be something with the way PlatformIO is caching or scanning for dependencies out of order or some sort of linker error after trying to compile the project from...
Hi, I have a project which was previously compiling just fine on my MacBook Pro, but my computer had to be wiped so I've had to reinstall everything.
I'm using VSCode, PlatformIO, a Teensy 4.1, and my MacBook Pro is running on macOS 13.5.1.
It...