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  1. C

    Memory issue with AudioLibrary Teensyduino since 1.52-1.54b

    Hey, could you share the code to use EXTMEM with FAUST objects? Thanks
  2. C

    Memory issue with AudioLibrary Teensyduino since 1.52-1.54b

    Thanks so much for this, I was having the same problem as MovingAverage after moving from Teensy 4.0 to 4.1.
  3. C

    Disable Audio lib

    Hi. Using teensy 3.2 here with the audio lib using the builtin DAC(A14). I have a question: Can I disable the library while the program is running so I can use the DAC pin without the audio lib? All I found was the function AudioNoInterrupts() but It doesn't let me use the A14 normally. Thanks
  4. C

    playmem latency

    Hi. I have this sketch, it's the sample player from the examples; #include "AudioSampleSnare.h" // http://www.freesound.org/people/KEVOY/sounds/82583/ #include "AudioSampleTomtom.h" // http://www.freesound.org/people/zgump/sounds/86334/ #include "AudioSampleHihat.h" //...
  5. C

    Oled_ssd1306 library stuck pixel

    Hi. I'm using teensy 3.1 with this 128x64 SPI/I2C OLED from http://www.elecrow.com/096-oled-128x64-blue-p-751.html It works fine with the adafruit library, but it's slow. I tried the ssd1306_text library and is fast but it's limited. Then I found this library for teensy and its complete and...
  6. C

    MIDI Lfo with audio lib

    Hi. As I mentioned in a previous thread, as a part of a project, i'm making an lfo. At first I didn't use the library, made the lfo manually, but it was a bit complex and harder to read, so I went with the audio lib and I made it with the waveform object. Thing is, I need to send the lfo via...
  7. C

    DAC without offset(using Audio library, how?)

    I solved it :o I just used a dc object along with a mixer, when it stops, the lfo channel goes to 0 and the dc channel opens, with dc at -1 , it's ok i guess
  8. C

    DAC without offset(using Audio library, how?)

    Hi. I'm programming a LFO with Teensy 3.2. At the beginning I didn't use the audio library, just the analogWrite() function. When the program is stopped, the output should be 0v, I managed to do this by writing analogWrite(A14, 0); . But now for simplicity I started using the audio library...
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