Yep, I believe it is supposed to be:
void drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color, uint16_t bg, uint8_t size_x, uint8_t size_y);
void inline drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color, uint16_t bg, uint8_t size)
{ drawChar(x, y, c, color...