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    audio library wakes up teensy from hibernate

    I have generated this short sketch to illustrate the observed behaviour. The audio objects are not used, there are just the audio object instances in the code. Without the audio objects the sleep mode works as expected. Any suggestions what needs to be done differently? #include <Audio.h>...
  2. S

    audio library wakes up teensy from hibernate

    I am facing exactly the same issue, but have no idea how to adapt the library. @dsmoniker: Could you please share your fix? Thank you!
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