Search results

  1. S

    ILI9163C 128x128 TFT driver

    so I have made code that works somewhat faster the new code calculates the different digit and chiffren will only be updated on the display if the records have been changed the new code is also very manageable old code counts from 0 – 99.99 time 12.06 min #include <SPI.h> #include...
  2. S

    ILI9163C 128x128 TFT driver

    I also intend to try your method for comparing
  3. S

    ILI9163C 128x128 TFT driver

    TEST 2 #include <SPI.h> #include <Adafruit_GFX.h> #include <TFT_ILI9163C.h> #include <Fonts/FreeSans24pt7b.h> #define BLACK 0x0000 #define BLUE 0x001F #define RED 0xF800 #define GREEN 0x07E0 #define CYAN 0x07FF #define MAGENTA 0xF81F #define YELLOW 0xFFE0 #define WHITE...
  4. S

    ILI9163C 128x128 TFT driver

    TEST 1 #include <SPI.h> #include <Adafruit_GFX.h> #include <TFT_ILI9163C.h> #include <Fonts/FreeSans24pt7b.h> #define BLACK 0x0000 #define BLUE 0x001F #define RED 0xF800 #define GREEN 0x07E0 #define CYAN 0x07FF #define MAGENTA 0xF81F #define YELLOW 0xFFE0 #define WHITE...
  5. S

    ILI9163C 128x128 TFT driver

    I have come a little further If the display must refresh too much at once then it goes wrong I've created two test which clearly shows the Test 1 and Test 2 Test1 counts clearly very slowly than test2 Test 1 update the entire digit when the loop is read it gives slower display...
  6. S

    ILI9163C 128x128 TFT driver

    Then I found a solution it is the fonts I used which was too long to load as far as I can figure out The fonts I use now is not very pretty but the work until I get made another #include <SPI.h> #include <Adafruit_GFX.h> #include <TFT_ILI9163C.h> #define BLACK 0x0000 #define BLUE...
  7. S

    ILI9163C 128x128 TFT driver

    I've tried to move around on the code #include <SPI.h> #include <Adafruit_GFX.h> #include <TFT_ILI9163C.h> #include <Fonts/FreeSans24pt7b.h> #define BLACK 0x0000 #define BLUE 0x001F #define RED 0xF800 #define GREEN 0x07E0 #define CYAN 0x07FF #define MAGENTA 0xF81F #define...
  8. S

    ILI9163C 128x128 TFT driver

    It's going to look like this
  9. S

    ILI9163C 128x128 TFT driver

    It's going to look like this
  10. S

    ILI9163C 128x128 TFT driver

    I will make a font with only numbers but after that I have not tried it before so I want to mastered the problem of numbers are not deleted from the display when it is written a new number in the same position
  11. S

    ILI9163C 128x128 TFT driver

    I already try the solution's answers as there are in the response # 198 # 199 #200 what I have written in response #201 was meant to answer up the three-solving answers i respoone # 198 # 199 #200 can see that it had to be smart to reply using QUOTE
  12. S

    ILI9163C 128x128 TFT driver

    have hadpublish the code in #197 but obviously that has changed little :) #include <SPI.h> #include <Adafruit_GFX.h> #include <TFT_ILI9163C.h> #include <Fonts/FreeSans24pt7b.h> #define BLACK 0x0000 #define BLUE 0x001F #define RED 0xF800 #define GREEN 0x07E0 #define CYAN 0x07FF...
  13. S

    ILI9163C 128x128 TFT driver

    here you can see what I mean with the nubers on and off, every time the numbers are updated I make the square blue so you better can see how big it is
  14. S

    ILI9163C 128x128 TFT driver

    I have also tried with not floating point numbers and pure text It makes no difference I have tried with *fillScreen ant fillRect ant clearScreen it helps on the problem but then turns the nubers on and off, every time the numbers are updated I have also tried with...
  15. S

    ILI9163C 128x128 TFT driver

    in must excuse my bad english :) I have some problems with a 1.44” SPI 128X128 V2.1 display. I've read the whole thread to page through and found no solution but can see that it has previously been problems with clearScreen #include <SPI.h> #include <Adafruit_GFX.h> #include...
Back
Top