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    Teensy 2.0 12 axis joystick/gamepad

    Thanks for the offer! I need to travel in work for about the nearest two weeks. I'll have a go at this code when I get home, and if I'm stuck I'll gladly take that offer, as they are sold out. Best regards!
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    Teensy 2.0 12 axis joystick/gamepad

    I haven't tried the buttons, but I tried to send zeros or 1023 in the sketch. As previously, all of the axis are seen in the Windows Game Controllers software (in the control panel)m but they are dead centered and ignore my zeros and 1023's. I live in Sweden. I completely understand if you have...
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    Teensy 2.0 12 axis joystick/gamepad

    It works even if i set the value to 7, and also if I set it to a number above 7, but not below 7. Seems that you are right about that. These rows can be removed, and will work still. In the usb_api.cpp, the amount of rows with UEDATX = gamepad_report_data[N]; seem to matter. If I remove or add...
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    Teensy 2.0 12 axis joystick/gamepad

    Many thanks for the reply Les! You are certainly right about the baby steps. Feel like I dove in at the deep end of the pool a little bit early. :) Good ideas for troubleshooting! I'll try them out and post any findings! Thanks again! :D
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    Teensy 2.0 12 axis joystick/gamepad

    As expected, I've run into some difficulties. The code compiles and runs. The windows gamepad configurator shows the controller, though, as Paul mentioned, only 8 of the 12 axis. But all the axis are "dead centered" and don't respond to my movements. Therefore I suspect that I have a mistake in...
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    Teensy 2.0 12 axis joystick/gamepad

    Thanks for the reply Paul :)! You are right, the Teensy LC is quite affordable (and offers nice features). Though suppliers here are out of stock (and have been for quite some time) or charging quite more than PJRC, and buying from abroad will make the customs charge me a fee that makes it quite...
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    Many axis joystick

    Hi everybody! Sorry for the marketing of another thread, but I thought it'd be better than a proper hijack :). Initially I was hoping to make a "translation" of a radio controller to USB gamepad/joystick, by utilizing 12 of the many axis provided here. But then I found out from the thread that...
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    Teensy 2.0 12 axis joystick/gamepad

    Hello! I'd like to ask the cunning people of the teensy forum if the following idea is feasible. I'd like to make a 12(x10bit) axis joystick/gamepad with the help of teensy 2.0. More specifically I want to "translate" a radio controller to a USB device. First I was quite happy to find the many...
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