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  1. G

    New Reverbs and Delay for the standard AudioLib (int16_t)

    Up and running on my multi synth sequencer, and sounds very lush. Not sure why the shimmer does not have much of a tail to it, but I've found that using reverb pitch shift gives me the shimmer effect I was after so not a dealbreaker :-) Many Thanks to Pio for producing such a quality reverb...
  2. G

    New Reverbs and Delay for the standard AudioLib (int16_t)

    Thanks for the post, but it's not how to implement the library in code I'm worried about - I have the GUI tool for that. It's how to add the effects to the libs I'm unsure about. I've never installed third party libs before.
  3. G

    New Reverbs and Delay for the standard AudioLib (int16_t)

    Sorry for being a bit dumb here, although I've worked with teensy for a few years, I have never actually installed a third party library before. How exactly would I add these awesome libs to my teensy IDE and how do I initialise them in the software headers?
  4. G

    disabling audio filters

    cool! Thank you so much for taking the time to do this, your a gentleman :-) I really do need to look into the dynamic patch cords in more depth, maybe create a virtual modular synth :-) G
  5. G

    disabling audio filters

    Yeah I've used the audio processor usage commands before
  6. G

    disabling audio filters

    No Worries :-) I'm sure I can work out some processor usage tests to see what happens!
  7. G

    disabling audio filters

    ooh, I was not aware of the dynamic patch cord feature - must have missed that one :-) not sure if it would kill the processor usage of the filter though?
  8. G

    disabling audio filters

    I'm working on a synth project using the Teensy4.1, which is going really well so far. However I have a question about the ladder filter. Given that it is very processor intensive, is it possible to disable the filter when not in use in order to free up resources? if so how would I go about...
  9. G

    Teensy 4.1 delay times

    I was wondering if that would be an option, Thanks for the heads up :-)
  10. G

    Teensy 4.1 delay times

    yeah I just figured that out, so divided the memory by 128 :-) Cheers for the quick amendment :-)
  11. G

    Teensy 4.1 delay times

    Thanks, that makes things easier to calculate :-)
  12. G

    Teensy 4.1 delay times

    so how many audio blocks can you have on the 4.1? Thanks for the quick reply by the way :-)
  13. G

    Teensy 4.1 delay times

    Simple question, what is the maximum audio delay time you can reasonably expect from a teensy 4.1 with the Delay effect & using internal memory? And how many audio blocks would you need to allocate for that? I've seen plenty of specs for the 3.2 but not for the 4.1!
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