Hi! I made another Teensy-based polysynth using parts from other discarded projects. It is the usual subtractive setup but I am trying to make it more flexible in terms of modulation to create more variety than my previous attempts.
I would like to hear your opinions on what parts of the synth pipeline is crucial to make more (usable) sounds? Architecture, modulation setup, effects? Anything goes. I want to avoid copying (too much) from great works like Jeannie and Tsynth though. I have not spent too much time on custom waveforms in this project yet. Another tip I got but have not been able to implement in a decent way is modulation of the effects.
Here is a rough picture of the architecture. All modulation sources (red) can be routed to any destination (yellow) with level control through a modulation matrix in the UI.
Some examples where I am at below. Its ok but not great. Suggestions or comments?
Cheers, Daniel
I would like to hear your opinions on what parts of the synth pipeline is crucial to make more (usable) sounds? Architecture, modulation setup, effects? Anything goes. I want to avoid copying (too much) from great works like Jeannie and Tsynth though. I have not spent too much time on custom waveforms in this project yet. Another tip I got but have not been able to implement in a decent way is modulation of the effects.
Here is a rough picture of the architecture. All modulation sources (red) can be routed to any destination (yellow) with level control through a modulation matrix in the UI.
Some examples where I am at below. Its ok but not great. Suggestions or comments?
Cheers, Daniel