PaulStoffregen
Well-known member
The library does have code for 22050 and 11025 Hz sample rates in the memory player object. It converts to 44100 Hz by linear interpolation, which is far from perfect, but still much better than repeating the same sample twice or 4 times.
So far, that's never been ported into the other player objects....
So far, that's never been ported into the other player objects....