if we loaded a drum loop .wav to psram teensy 4.1 . Addres
can i play it in seamless loop by granular functions (not call any player , playMemory etc) ????
if yes (how to play it with specific Speed [Time stretching] without affect Pitch from begining of file.......with code example )
if no .... How to call it other way from begining of file.
i am complicated with use of
Please Reply..........................Thank you
SMP_addr[0] size sizes[0].can i play it in seamless loop by granular functions (not call any player , playMemory etc) ????
if yes (how to play it with specific Speed [Time stretching] without affect Pitch from begining of file.......with code example )
if no .... How to call it other way from begining of file.
i am complicated with use of
granular.beginFreeze(); and its parameter according to my 3sec drum loop.Please Reply..........................Thank you