RandomizeUsr
Member
Hi everyone,
I can do in my code: AudioMemory(1420) and I am monitoring the memory usage via AudioMemoryUsage(). I am using some delays. Everything is working fine until the audio memory usage shows that the program reaches 891 (sometimes it shows 892). This acts as a limit and it starts to sound like buffer underruns. Has anyone experienced this same situation?
Thanks in advance.
I can do in my code: AudioMemory(1420) and I am monitoring the memory usage via AudioMemoryUsage(). I am using some delays. Everything is working fine until the audio memory usage shows that the program reaches 891 (sometimes it shows 892). This acts as a limit and it starts to sound like buffer underruns. Has anyone experienced this same situation?
Thanks in advance.