playSdWav1.stop (on btn1) doesn't work - what do I wrong?!

Wow that is old: https://forum.pjrc.com/index.php?threads/ili9341_t3-touch-screen-trouble.39878/post-124210

If the rotation can change this handles it when called - if you just need one fixed direction, then as @KurtE noted the map() needs proper min and max values observed and then correct orientation ordering

See :
 
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@defragster, @KurtE

It was a bit tricky but it works now.
Most hard was to setup the screen positions because the touchfield isn't that accurate to the settle up its coordinates. Some times it produces "unwanted dots" (may be due touch pressure?) as you can see, but it might be a bit more of fine tune (anywhere in the setup)? I don't know why but the cheap producers of such TFT's even should set a mark in a corner of the pcb which shows the pos. 0x0 of the matrix for a clear orientation, also if it is possible trough a swap oder flip setup as here. It definitely would had saved time.

Now, my next quest will be the marking of all text and boxes in my Adio Player to have touch-buttons and slider moves. I hope you guys will stay with me?

To @Paul
I it's so much quiet around you, hope I didn't offended you due to my opinion? I see it some times more subtile than other and thinking it could be easier to people who aren't not as that familiar with coding, at least lots of things in programming. The Basic codes and personell terms by you guys are an mix which just you guys can understand at the first sight, because you live that what you do.

So, all in all - it's lovely to have people like you, that have to be said.
And because of that:

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The Journey's keeping on and on

John
 
@ACME Nice - Glad you got through it. Could have probably found a better example - but once I finally got to that 9 year old code - time was up.

Indeed, the Jitter dots seem to be a thing. Seems it may need a timed 'debounce' for subsequent quick reads not going too far away from the last?
 
Sorry for the late answer - I was tired and exhausted due several sleepless nights last week (summer heat) and I have to make some small things running for the GamesCom '24 where I am as an Exibithor at the retro area (in Hall 10.2, at German Remix Group / Nerd's and Geeks Booth). Actually I should be there for presenting my ReBirth RB-338 MIDI Controller (was a last year project to make Rebirth remoteable with a 1:1 GUI Controller). But the Guys from Propellerheads/Reason Studios aren't reachable or hard to contact and i can't pick all control references by the program code (some MIDI values are not coded yet to remote ReBirth entirely).

The Bouncing is for sure an important thing which I need to be escorted by you. I think right now I'm not gonna making it alone.

As next after all, I would like to create a GUI within the TS, to slide and switch control. But I'm afraid that it won't exist as finished code as such. Exept I give somebody a graphic and he now how to wizard that code... It is the time who eats me.

John
 
This is 9 years old - and it got to a point where there was a working example or two of buttons working in some fashion

and this are in the same repository

Not sure if either might work to see what they do/did.
 
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