mjs513
Senior Member+
Clear as muddy water until I play with it some
But on the serious side. I was looking at that and trying to figure out how to say draw something to the page (buffer) and then upon completion update the screen.
So say I did
then did a bunch of draw commands it still seems to draw immediately. But looking at the code the last line says to
so do I comment that out and then use
when ready to draw to update the screen? This is where my confusion lies?
EDIT:
Guess I am trying to equate the page buffers to what we use for say the ili9341 or other similar display, i.e.
So basically how do you draw to the buffer then display it. Cant get my head around it,.
So say I did
Code:
selectScreen(PAGE1_START_ADDR)
Code:
Rebuild the display
Code:
buildTextScreen();
EDIT:
Guess I am trying to equate the page buffers to what we use for say the ili9341 or other similar display, i.e.
Code:
tft.useFrameBuffer
,,,,,,
tft.updateScreen
So basically how do you draw to the buffer then display it. Cant get my head around it,.
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