Roguelike/roguelite dungeon crawler using the Teensy 4.1

dcmrobin

Member
A few months ago, I started on making a project that I wanted to have near-infinite replayability. This project has turned into a sort of roguelike dungeon crawler that has real-time combat and an inventory/items system. The hardware so far is just a Teensy 4.1, an SSD1327 grayscale 128x128 display, and a few buttons. Here is a video of some gameplay, and here is a picture showing the setup:
1741955055196.png

Here are things that are in the game:

Potions, (each potion color is assigned a random effect for the current play session so that one time a red potion could have healing effects and another time it could hurt you)
Food/hunger mechanic with mushrooms you eat,
Procedurally generated dungeons,
A damsel to save in each dungeon, (unless you've killed her or already saved her and she's followed you to the next dungeon)
Enemies with pathfinding, (so far two types: one that teleports you to random place and another that damages you)
A crafting/combining mechanic, (which eventually means you'll be able to combine any base item in the game I think)

And a few other things I think, but those are the main things.
The available item combinations I am planning to show in this matrix:
1741955500680.png

As you can see I have a ways to go on that bit, eheh...
I also have more ideas for the game in the todo.txt file I have attached.

If anyone has any suggestions on what to add or any improvements, I'd love to see them! Here a link to the repo containing the code: https://github.com/dcmrobin/Procgeon/tree/main
 

Attachments

  • todo.txt
    3.4 KB · Views: 21
Last edited:
Back
Top