Someone wants to try MI Clouds like implementation?

prekanibal

New member
Hey,

I started to do a MI Cloud simular implementation to standard Teensy Audio Library, last commit was 6 years ago.

Remember it was working the last time I tested it.

But I started other projects like another work, taking up my time.

Now I started to think that it is really bad I put in allot of work at something that never gets in use in my own products or that someone else think its needed.
And AudioEffectGranular is not playing on a buffert right?

It works pretty good what I rememberd.
In beenchmark it worked with 43 simultanisly grains on teensy 3.6, MI Clouds is up to 50.

So if someone wants to critisies my 6 year old code, or say "this we maybe could put in" or simular it would be fun.
The code is 6 years old, I have a mental distance to it, will not cry if someone saying it is not high class.
It would be appreciated if the critique is with substance.

Old foughts I had for features

1) API has "trigg" to activate a new Grain, what if it would be a Grain as a in parameter. That could have more possebilities in projects and it is an easy fix.

2) Reverse grains, that is a bigger feathure.

3) The window/envelopes of the grain possabilities is kind of dull, What is doing it to be like a wavetable, that one can smooth morph in between like beads and others.

Anyhow here it is:

Allot of code here is copy paste from Pauls Multidelay and Oscillator so thank you Paul.
 
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