h4yn0nnym0u5e
Well-known member
...is also not a proper argument, I admitWhich has a licence that means it's more likely to get pulled into Teensyduino?
"I don't care" is also not massively helpful.
Does your library API require use of the AudioBuffer class, or is it internal-only? Mine exposes it for when the user's code is specifying buffer locations, e.g.
createBuffer(4096, AudioBuffer::inHeap);
. And yes, my library has users too ... and their applications will break if I change my class name, whereas maybe yours' won't. I don't know.