@matrixRat -- I updated the setHandleSize() and setHandleShape() methods to redraw upon a change. The handle will only be redrawn after the draw method (that way we're not painting handles before the control is drawn.
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@matrixRat -- I never intended to change the handle shape after init but depending on your use case this may be easy to address. What are you truing to do? Are you trying to dynamically change the handle as the user...
@matrixrat, fixed up the library, let me know if something doesn't work.
ScreenX issue was a typo SceenX was accidentially used
changed() was removed as I found a better way to managed telling the user a control...
As you may recall. I built a thermal camera using and 8x8 sensor and a Teensy 3.2, and while my interpolate routing to scale the 8x8 up to 70 x 70 to smooth the display, 8x8 is, well eh.
Melexis offers a 32 x 24...
welcome home....
For digitalRead your ground is fine. for analogRead you can use AGND, but i use GND. I believe AGND is slightly more insulated.
Regarding button pushes, you will probably get bounce issues--where...