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  • C0d3man's Avatar
    09-10-2019, 12:26 PM
    I just forgot to mention: The code is using CMSIS (arm_q15_to_float()) for getting the modulator factor as a float. IMHO this will only work with T_3.5/T_3.6/T_4.0. I think I have to convert this to integer calculation...
    19 replies | 826 view(s)
  • C0d3man's Avatar
    09-10-2019, 05:31 AM
    Thanks for testing! I will try to add more taps and optimize a little bit the code. Because it fits into the Teensy audio stack you can try to add filters behind the modulated signal or use any waveform as modulator...
    19 replies | 826 view(s)
  • C0d3man's Avatar
    09-09-2019, 09:18 AM
    Hi @ll, after reading, testing and changing much of my code I am proud to say that I have a running modulated delay effect ;) The current code with a simple example is located at...
    19 replies | 826 view(s)
  • C0d3man's Avatar
    09-06-2019, 05:57 AM
    Hey, that's pretty cool!!! As a solution for the block = receiveWritable(0); you have to add your 3 signals to the original signal, perhaps like this: int16_t *bp; ... block = receiveWritable(0) bp...
    19 replies | 826 view(s)
  • C0d3man's Avatar
    09-05-2019, 12:09 PM
    I think I have fixed my code (have to test it the next days) so my crackling noise in the background is away... 1.) I am also not an audio-programming-professional, so your solution might be a good (and faster)...
    19 replies | 826 view(s)
  • C0d3man's Avatar
    09-05-2019, 07:49 AM
    Thanks for answering! I took a look into your code and have some (stupid?) questions: 1.) Why do you use a zeroblock? Wouldn't it be easier to use memset() to fill the block with zeros? 2.) Why do you have two loops...
    19 replies | 826 view(s)
  • C0d3man's Avatar
    09-03-2019, 07:12 AM
    C0d3man replied to a thread Drum pad in Audio Projects
    The code is currently designed for the TeensyMIDIAudio breakout board and is still a work in progress (I'm just desperate at programming a chorus effect). It should work without a display but changing parameters is not...
    16 replies | 1734 view(s)
  • C0d3man's Avatar
    09-02-2019, 02:16 PM
    Hi all, after weeks of testing I have no idea anymore for getting my modulated_delay working without aliases and I hope someone of the audio-pro's can help. First of all: My code is located at Codeberg inside the...
    19 replies | 826 view(s)
  • C0d3man's Avatar
    08-21-2019, 08:21 AM
    C0d3man replied to a thread Drum pad in Audio Projects
    Hi Sandro, I am using samples stored in PROGMEM with a Teensy-3.6. Fortunately, samples and program fit into PROGMEM (using 94%). My code is located at https://codeberg.org/dcoredump/MicroMDAEPiano. Regards,...
    16 replies | 1734 view(s)
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Modulated Delay: Chorus/Flanger 09-10-2019 12:26 PM
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05-08-2018