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  • C0d3man's Avatar
    08-12-2020, 05:55 AM
    Ok, thanks! I think I have to try also until finding working setup. Yes, there is also much memory used outside the audio stack. But this memory is mainly staticly allocated. I think I have to try with divide and...
    4 replies | 197 view(s)
  • C0d3man's Avatar
    08-11-2020, 02:23 PM
    Hi Paul, thanks for your answer! Ok - good to know. My current problem: I am getting strange sounds when using higher values with the delay. And after reducing the delay time the problems still exist. Due to...
    4 replies | 197 view(s)
  • C0d3man's Avatar
    08-10-2020, 10:01 AM
    Hi! I have a questions about the memory consumption of the delay object: if I use only one tap with delay1.delay(); and use a relatively high value as delay time and then set it lower, will the memory consumption...
    4 replies | 197 view(s)
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Delay object and memory usage 08-12-2020 05:55 AM
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