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  • Gav's Avatar
    10-08-2020, 09:43 AM
    OK, I've got it all working now. Turned out my original code was accidentally overwriting the header, which presumably prevented the AudioPlayMemory object from recognizing the array as legitimate. In case it's...
    3 replies | 161 view(s)
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    10-07-2020, 11:10 PM
    Yep, that certainly looks more consistent, but you can see from my second screenshot that the two example files "guitar_a2_note" and "guitar_b3_note" still don't fit the pattern. (Although other 16-bit files with the...
    3 replies | 161 view(s)
  • Gav's Avatar
    10-07-2020, 05:07 AM
    Hi All, I've got some questions about the behaviour of the AudioPlayMemory object, and how it expects the array containing the samples to be laid out. I've read the old documentation here:...
    3 replies | 161 view(s)
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About Gav

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About Gav
Biography:
https://tinkerings.org/
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Sydney, Australia

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AudioPlayMemory array layout? 10-08-2020 09:43 AM
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07-14-2019