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  • Rezo's Avatar
    02-26-2023, 06:35 AM
    Ahh right, there are four modes, not three. Snooze can do suspend mode, which is what I was initially referring to. Why do you specifically need SNVS mode? As far as I recall, in the Snooze thread someone had done...
    4 replies | 121 view(s)
  • Rezo's Avatar
    02-18-2023, 07:54 PM
    Try the snooze library. It can wake up a t4.x from SNVS aka hibernation mode using any gpio, alarm etc
    4 replies | 121 view(s)
  • Rezo's Avatar
    02-05-2023, 02:41 PM
    All fixed: PXP_OUT_PS_LRC had to be set to ((479) << 16) | (319); (was 480, 320) and PXP_OUT_LRC has to be set to ((95) << 16) | (319); (was 96, 320)
    51 replies | 10130 view(s)
  • Rezo's Avatar
    02-04-2023, 06:03 PM
    Okay, have revised the code, still have one screen sized source buffer and two 320*96px destination buffers, but using just one for the test. Overall - it works! Successfully rotated the image 270 degrees and all in...
    51 replies | 10130 view(s)
  • Rezo's Avatar
    02-04-2023, 04:41 AM
    Yeah everything that’s in pxp_start was removed from pxp_init, but it only works if everything is in pxp_init. Super odd but I’ll keep playing with it.
    51 replies | 10130 view(s)
  • Rezo's Avatar
    02-03-2023, 05:36 PM
    Something odd that I can't figure out: If I move the following code from PXP_Init() into it's own function (lets call it PXP_Start): void PXP_Start(){ CCM_CCGR2 |= CCM_CCGR2_PXP(CCM_CCGR_ON); PXP_CTRL_SET =...
    51 replies | 10130 view(s)
  • Rezo's Avatar
    02-01-2023, 07:35 AM
    Making some progress with my test sketch but have very odd behavior. For some reason one of the transfer steps happens twice (I have no idea why) and portions of the data are incorrect in some cases. Attached is my...
    51 replies | 10130 view(s)
  • Rezo's Avatar
    01-31-2023, 05:23 PM
    So I plan to use one 480*320 16 bit frame buffer that LVGL writes to and PXP reads from. Then I will have two smaller 48*320 16 bit output buffers that I will switch between so that I can rotate one while the other...
    51 replies | 10130 view(s)
  • Rezo's Avatar
    01-31-2023, 09:55 AM
    I felt like I was missing something, so I have done more reading in the reference manual and modified my sketch to work as follows: PS buffer is 480*320 OUT buffer is 320*48 IF I offset the PS buffer source, I can...
    51 replies | 10130 view(s)
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Teensy 4.0: Wake up from SNVS Low Power Mode through GPIO 02-26-2023 06:35 AM
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