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  • digitalelements's Avatar
    03-02-2020, 07:38 PM
    Hi There, I've been working on a project for several weeks here using the Bounce library. I did recently update the Teensyduino IDE. As I always do I, Checked the code with Verify before loading it to another...
    0 replies | 172 view(s)
  • digitalelements's Avatar
    02-19-2020, 05:50 PM
    Thanks so much Oddson : ) ... I'll have a go right away !
    36 replies | 1064 view(s)
  • digitalelements's Avatar
    02-18-2020, 09:55 AM
    Hey Oddson .. Understood .. I am constantly debugging and experimenting. The IDE helps me a lot when there is an error and gives me a clue to what might be missing. I really do appreciate the time you've given me. But I...
    36 replies | 1064 view(s)
  • digitalelements's Avatar
    02-17-2020, 10:15 PM
    Thank Oddson, I've added your adjustments to the code ... I've also changed the Serial print messages so they read better and print to single lines. For some reason, I have yet to get the code to recognize the...
    36 replies | 1064 view(s)
  • digitalelements's Avatar
    02-17-2020, 08:00 PM
    Understood .... I started to realize that maybe some of this code should be indented but, My knowledge of the best way to do this is next to nothing.
    36 replies | 1064 view(s)
  • digitalelements's Avatar
    02-17-2020, 11:31 AM
    Ooooops !!! Still chiseling away ... hopefully things are at least in the right case. // ControlPad Message WIP #include <Bounce.h>
    36 replies | 1064 view(s)
  • digitalelements's Avatar
    02-16-2020, 08:49 PM
    Still tweaking and trying things ... Of Course this one does NOT work. But, I'm just trying to figure things out with trial and error. // ControlPad Message WIP #include <Bounce.h> bool Mod0 =...
    36 replies | 1064 view(s)
  • digitalelements's Avatar
    02-15-2020, 03:46 PM
    So this is what I"m tinkering with today .... please don't laugh if you can help it ;) !digitalread0 ... works ... but !digitalread1 ... not so much // ControlPad Message WIP
    36 replies | 1064 view(s)
  • digitalelements's Avatar
    02-15-2020, 11:44 AM
    Hmmm OK .... I'm struggling pretty heavily with this one .. can't seem to figure out how to switch the message sent by the control pad with !digitalRead. there are only 4 messages that get sent by ControlPad,...
    36 replies | 1064 view(s)
  • digitalelements's Avatar
    02-14-2020, 11:04 AM
    Ahhh ok ... sorry ... are you referring to that snippet in the Piezo portion of the code. Or in general ? Indeed it is meant to stop ( Non-Wrappping ) of the heist value. Does the line make more sense in this...
    36 replies | 1064 view(s)
  • digitalelements's Avatar
    02-14-2020, 01:53 AM
    pgcNum < 127; pgcNum++; PGC stands for Program Change as in MIDI Program Change. The behavior is actually what I'm looking for. I've looked at the output in a MIDI scope and used it to control the software it...
    36 replies | 1064 view(s)
  • digitalelements's Avatar
    02-13-2020, 07:00 PM
    Hey Oddson, I've taken a step back ( in Code ) .. I've got my piezo drum input and trying to explore where I might define the Mod1 & Mod0 variables to make the switches happen. Here's a look at what I have so far....
    36 replies | 1064 view(s)
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About digitalelements

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About digitalelements
Biography:
drummer, product designer, sound designer, graphic artist, website builder.
Location:
Johnson City TN
Interests:
Cooking, 3D graphic design.
Occupation:
Drummer & Music Technology Consultant

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Bounce and Bounce2 Libraries 03-02-2020 07:38 PM
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Join Date
11-10-2019