manicksan
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    • manicksan
      using setFrequency would be the way to go as it do update while the note is playing use it like this: float freqAdj = 0.1; //float freqAdj = -0.1; // or negative adj setFrequency(noteToFreq(note) + freqAdj); internally of AudioSynthWavetable...
    • manicksan
      I have recently been working on a SF2 reader written in c++ to work together with AudioSynthWavetable https://github.com/manicken/sf2Reader + a C# testing software https://github.com/manicken/sf2ReaderTester While I have learned about the SF2...
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