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  • gerry's Avatar
    06-11-2021, 03:40 PM
    Great, that works. Thank you. I now use elapsedMillis to stop the sound after x milliseconds. The stopping has to happen via the loop, which is not perfect, but I think it is good enough.
    6 replies | 277 view(s)
  • gerry's Avatar
    06-05-2021, 08:32 PM
    Hi, Thank you so much for your help. Indeed, I thought about using a dealy and then just setting the amplitude to zero. Unfortunately, it is essential that the other code runs simultaneously to the sound playing. So...
    6 replies | 277 view(s)
  • gerry's Avatar
    06-05-2021, 01:04 PM
    Hi, I am using the Audio Library on a Teensy 3.6 and I want to play a sine wave when a certain command with a frequency comes in via Serial. This sound should last some milliseconds, but not longer. Other programming...
    6 replies | 277 view(s)
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Start and Stop Sinewave sound 06-11-2021 03:40 PM
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04-18-2021