Forum Rule: Always post complete source code & details to reproduce any issue!
Tab Content
  • AlwaysIterating's Avatar
    06-19-2021, 02:32 AM
    Ah I see what you mean. I guess those lines of code in the setup are unnecessary as the amp of each wave is being altered by velocity during the oscPlay() function. The velocity is first divided by 127 to fall somewhere...
    6 replies | 229 view(s)
  • AlwaysIterating's Avatar
    06-19-2021, 02:03 AM
    By default the dry signal is set to 1 and the others are set to 0 but the dry is still rectified. I am able to dial in the three volumes using MIDI CC messages from Pure Data. My idea is to blend the three signals and...
    6 replies | 229 view(s)
  • AlwaysIterating's Avatar
    06-19-2021, 01:39 AM
    I'm using a Teensy 3.2. I currently have 40 blocks allocated and the AudioMemoryUsageMax() function outputs at most 5 blocks in use. (I'm assuming to monitor usage you just add a println() in the main loop with that...
    6 replies | 229 view(s)
  • AlwaysIterating's Avatar
    06-19-2021, 12:39 AM
    Hello first time poster here. I am working on a synth using the audio library and ran into an issue while using the audio system design tool. The audio line splits off into 3 paths before meeting back up in a mixer....
    6 replies | 229 view(s)
No More Results
About AlwaysIterating

Basic Information


Total Posts
Total Posts
Posts Per Day
Last Post
Signal Path Behaving Unexpectedly 06-19-2021 02:32 AM
General Information
Last Activity
07-18-2021 09:58 PM
Join Date