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  1. Makes sense, thank you!

    Makes sense, thank you!
  2. What actually happens when an audio effect's update function takes too long?

    Does the update function call get interrupted after a certain time, or does it continue to completion, at the cost of transmitting blocks less frequently than expected? (I know both cases would cause...
  3. That makes a tiny bit more sense, thanks! ...

    That makes a tiny bit more sense, thanks!

    Ephraim
  4. Thanks Pete! (I was looking at the history of the...

    Thanks Pete! (I was looking at the history of the Audio repo and noticed that you actually added this part) I definitely have much to learn about C++. I do have another question, though I would...
  5. Question about copy_to_fft_buffer function in analyze_fft1024.cpp

    Hi,

    Why does the following function use unsigned types (uint16_t and uint32_t) for data that is copied into the buffer, when the buffer (as declared in the header file) uses the signed int16_t...
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