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  1. Required file format for unsing playSDRaw

    Hi,

    because i've got problems with sample playback in my edrum standalone project (see other post), i now want to try, if playSdRaw works better for me.
    The samples, i want to use are still in 16...
  2. Which idea do you mean? SDPlayRaw or...

    Which idea do you mean? SDPlayRaw or AudioPlayMemory?



    Does anyone have ideas how this can be solved? Paul maybe? :o

    Daniel
  3. Another question: Would SDPlayRaw be better for...

    Another question: Would SDPlayRaw be better for my project? The samples are all 16bit 44100 khz Mono.
    Or would AudioPlayMemory better? But as said i want multiple folders (drumset_1, drumset_2)...
  4. OK, i think the code is ok. The Problem seems...

    OK, i think the code is ok.
    The Problem seems to be related with restarting a sample while the previouly started sample has not yet been played completely til end.
    I've tested this behaviour in...
  5. I've just noticed, that the YouTube Link didn't...

    I've just noticed, that the YouTube Link didn't work ;-(
    No the link works.

    I hope you can help me to increase/optimize the performance of the sketch.
    Have i made any mistakes? What about...
  6. Oh, i have not seen, that you already answered....

    Oh, i have not seen, that you already answered.
    What do you mean with "The normal way is to just create them as global scope, statically allocated and leave them connected."?
    At beginning i make...
  7. Video/Sound sample

    Here is a video sample...please don't judge my drum skills ;-)

    https://www.youtube.com/watch?v=k2AEiIC1PDw&feature=youtu.be

    Can you hear the "Beep" Sound, e.g. when the first Tom Tom is hit...
  8. Hi there, i'm a little bit sad that no answers...

    Hi there,

    i'm a little bit sad that no answers have been posted.
    But i try again to get feedback /help ;-)

    No i have tried another way to get all the Drum samples played.
    i have created a...
  9. Find "unplaying" playSdWav-Object or create playSdWav Object on the fly

    Hi,

    i use a teensy 3.6 with Audio Shield for my Standalone Drum Module Project.
    Via MIDI-In the Teensy receives several Midi-notes from a connected Roland e-Drum.
    Depending on the received Midi...
  10. Replies
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    Sorry, my english is not so good. What do you...

    Sorry, my english is not so good.
    What do you mean with
    "Don't connect USB cable unless it is not supplying second power source, or the under pad has been cut - as shown on the reverse of the...
  11. Midi --> Receive Notes --> Play Polyphone samples

    Hi again,

    i have built a Midi-In-Port and connected to my teensy 3.6.
    The Midi-In Port is connected to the Midi-Out Port of my e-drum-module.

    Every time a pad gets hit, the edrum module sends...
  12. Replies
    5
    Views
    1,660

    Power Supply for Teensy 3.6

    Hi,

    can i use the Power supply unit of my Samsung Smart Phone (which is rated wit 5 Volts, 1A) as power supply for the teensy 3.6 or will this be too much Voltage?

    What do you use for power...
  13. Yes! As you already suggested, the problem was a...

    Yes! As you already suggested, the problem was a bad soldering (one header!).
    No everything works fine, thanx for the tip!
  14. Hey, ok - so i will check all solderings this...

    Hey,

    ok - so i will check all solderings this evening. If it still doesn't work i upload a photo.

    Best regards
    Daniel
  15. Hi, update: If i use the teensy built in SD...

    Hi,

    update:
    If i use the teensy built in SD Card i hear sound but its very low volume and distorted and only on left side of headphones.
    I've connected the teensy via the USB-cable of my samsung...
  16. Play a wave file --> Connected Headphones --> No Sound

    Hi,

    i own the teensy 3.6 and have connected the Audio Shield.
    Inside the Audio Shield theres a 16 GB SD Card containing the file "SDTEST1.WAV"

    When i upload the code, Serial Monitor says...
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