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  1. Good. Hopefully the many bugs I have encountered...

    Good. Hopefully the many bugs I have encountered will go away.
    I'd use a newer chain (and I actually have for stuff I don't release) but this makes bugs difficult to figure out when something works...
  2. The upgraded stuff works happily no matter what...

    The upgraded stuff works happily no matter what IDE you have, even the regular Teensyduino stuff...
    If you already have it all working in eclipse, this is simply an upgrade. If not, read on...
    ...
  3. Did you simply copy over the top of the original...

    Did you simply copy over the top of the original install which as it?
  4. Any other reports? Any fails?

    Any other reports? Any fails?
  5. Did it work and give you smaller sizes? Not...

    Did it work and give you smaller sizes?


    Not worth doing. Paul will probabbly release this in the next version anyway.


    You are quite welcome. :cool:
  6. Yup, that is because it is missing the all...

    Yup, that is because it is missing the all important core parts. :D
  7. First, get boards.txt from the above post, and...

    First, get boards.txt from the above post, and decompress this file 1543

    Next make a backup of pde.jar and boards.txt, just in case things don't work out for you.
    Then copy the new pde.jar and...
  8. Here we go... 1534 and 1535 Had to add the...

    Here we go...

    1534 and 1535

    Had to add the txt extension for it to be accepted, but I think you can figure that out ;-)

    Enjoy your smaller output :-)

    Binary sketch size: 5,464 bytes (of a...
  9. Okay, the IDE does a few stupid things,...

    Okay, the IDE does a few stupid things, formatting is total hell to look at, but I got a fix. It is all of 4 lines of code, and 2 edits to boards.
    Have to fetch, build IDE and it should work out...
  10. Took a quick look at the code... and, I think I...

    Took a quick look at the code... and, I think I can do this using the prefrences file (boards.txt) directly. :-) Details soon.
  11. Perfect! I'll either get a chance tonight or this...

    Perfect! I'll either get a chance tonight or this weekend to do this.
  12. I know java... Mind if I help?

    I know java... Mind if I help?
  13. Paul: One other note about doing things this...

    Paul: One other note about doing things this way... It eliminates problems with overriding functions.
    The usual AR linking goes like this: Functions get picked from user code, then the libraries,...
  14. Paul: All you have to do is consider the...

    Paul: All you have to do is consider the mk20dx128.o file as a crt.o...
    This is the only one to link explicitly from core, and make sure it is first in the list, and it won't matter if you...
  15. Yes, however there are a few cases within the...

    Yes, however there are a few cases within the teensy3 core code where stuff that isn't used is still actually referenced.
    The idea is to just not reference them in the first place, and let ld do the...
  16. Not if it is explicitly told to link in a .o...

    Not if it is explicitly told to link in a .o file. Searches are done on AR files, which are libraries, not on .o files.

    The whole reason to list a file to explicitly link, is that you want the...
  17. Did you recompile your binutils?

    Did you recompile your binutils?
  18. No, the problem is that Paul has all the .o files...

    No, the problem is that Paul has all the .o files linking in explicitly, instead of ld looking for what it actually needs.
    This results in alot of unused variables and code linking in.
    Please see...
  19. How to get a little bit more FLASH room on Teensy 3.x

    Here is the compile results of the Blink example using the Arduino IDE with teensyduino installed:


    text data bss dec hex filename
    12776 1460 1992 16228 3f64...
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