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    @KurtE Just pushed some more rotation fixes for...

    @KurtE
    Just pushed some more rotation fixes for the graphic primitives. Did forget to update the origin fix - that's next. Eye allergies acting up so hard to see computer to make changes. Maybe...
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    @KurtE Was playing with your PR11 branch and...

    @KurtE
    Was playing with your PR11 branch and seems to be working fine.

    You beat me to it again! Just sat at the computer and was starting to go through the code to make the changes for rotation...
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    Merge Completed. Made 2 changes to my version....

    Merge Completed.

    Made 2 changes to my version. For the triangle in the test sketch:

    int centerx = tft.width()/2;
    int centery = tft.height()/2;
    tft.drawTriangleFill(centerx, centery,...
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    Just did the merge. Was playing with swaps - was...

    Just did the merge. Was playing with swaps - was driving me crazy so will be nice to see how you get it done. Was frustrating me this morning.
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    @KurtE I will take a look. I did change a...

    @KurtE
    I will take a look.

    I did change a couple of things in your test:

    tft.fillRect(0, 0, 150, 50, RED);
    tft.fillRect(tft.width() - 150, 0, 150, 50, GREEN);
    ...
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    @KurtE Ok been playing with your sketch and my...

    @KurtE
    Ok been playing with your sketch and my other test sketch. First your is looking good for incorporation. A couple of comments based on my experimentation

    1. The 4th rotation CW90 can...
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    @KurtE - will do have to take care of something...

    @KurtE - will do have to take care of something first and the dinner
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    @KurtE Sorry - was distracted with trying to get...

    @KurtE
    Sorry - was distracted with trying to get 180degs to work. Are we sure this is really worth it - ARGH!! have no hair left, Attached is what I have been working on:

    20509

    Wanted to get...
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    Look at setPixelCursor for the registers on the...

    Look at setPixelCursor for the registers on the RA8876

    EDIT: But and a big but. No graphic engine

    /**************************************************************************/
    /*!
    draws a...
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    @KurtE 1st - the change to lcdDataWrite16bbp...

    @KurtE
    1st - the change to lcdDataWrite16bbp works :) just checked

    2nd - just tried drawing a rectangle while the screen was rotated, and sure enough have to swap x,y values to make it draw...
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    BUT: Yep - mentioned that in post #194 and not...

    BUT:
    Yep - mentioned that in post #194 and not sure why - something with the SPI.transfer???? Same in the current library implementation.

    AND:
    Agreed but at least it rotates :) in the earlier...
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    @KurtE Actually the cylinder looks like it...

    @KurtE
    Actually the cylinder looks like it rotated but the square and letter images did not. Still looks strange.

    You might want to give the attached a try :) rotation does work its something...
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    @KurtE I guess one major thing is that for a CCW...

    @KurtE
    I guess one major thing is that for a CCW rotation of 90degs VScan should be T_to_B not B_T per page 55 of the Manual. Also, the per RAIO the active window should be changed from 1024,600 to...
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    Think I have been at this too long. Looks like...

    Think I have been at this too long. Looks like you have VDIR going from Bottom to top. When I looked at your call back to the initialization code all that is happening is you are going from bottom...
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    A few points before getting into what...

    A few points before getting into what tft.Rotate() is suppose to do and how its implemented.

    All displays that we used do exactly what you described for the RA8875. Anything after setting...
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    @KurtE - @morganS Try changing this portion of...

    @KurtE - @morganS

    Try changing this portion of the sketch to:

    tft.useCanvas();
    tft.Rotate();
    Serial.printf("After W: %d H: %d\n", tft.width(), tft.height());
    tft.fillScreen(BLACK);
    ...
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    @KurtE Just ran it myself but made 1 minor...

    @KurtE

    Just ran it myself but made 1 minor change to the back color for the 1st screen. It looks like its putting the rectangles and lines in the correct spots for the rotation but the actual...
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    @MorganS Do you have a example of that...

    @MorganS

    Do you have a example of that sketch? The other thing I am confuse about is that if I do a drawRectang(x,y,w,h) how would I use the bte function to move it?
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    Looking briefing at the sensor API's it doesn't...

    Looking briefing at the sensor API's it doesn't appear that Adafruit uses I2C_t3 but uses the normal Wire calls. So using i2c_t3 only affects the main sketch. Would recommend not using I2C_t3...
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    @KurtE Think the reason that we are seeing 2...

    @KurtE
    Think the reason that we are seeing 2 active squares is that we are writing 2 different ways to the main window by setting canvas. I can get the same affect by using that useCanvas method...
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    @KurtE Sorry took so long to get back to you. ...

    @KurtE
    Sorry took so long to get back to you. Yep - that's off - not showing any rotation even though MACR now looks correct. As to your other question was working on it. Temporarily changed the...
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    @wwatson - @MorganS -@KurtE Just pushed some...

    @wwatson - @MorganS -@KurtE

    Just pushed some changes up to the font wip branch: https://github.com/mjs513/Ra8876LiteTeensy/tree/GFX-ILI-Font-WIP

    1. Has @KurtE's PWM Backlite code incorporated...
  23. Glad you figured it out :)

    Glad you figured it out :)
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    Think that was my fault. I was adding some...

    Think that was my fault. I was adding some clipping tests and changing things around. Think I messed up and doing the restructuring. Going to put it back to w, h and fix the test in drawSquare etc.
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    @KurtE Just did the merge. Not too complicated...

    @KurtE
    Just did the merge. Not too complicated but a lot of work to get it working right.

    Just checked by display and it has the same config as yours :) but going to leave mine for awhile.
  26. Thread: uNav INS

    by mjs513
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    Hi Brian Sorry was had to disappear for awhile....

    Hi Brian
    Sorry was had to disappear for awhile. Interesting that the MPU-9250 gives about the same results as the DJI but the VN-200/300 are off by about 45degs?

    Well guess I have another...
  27. Thread: uNav INS

    by mjs513
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    Hi Don They really looked pretty good that's why...

    Hi Don
    They really looked pretty good that's why I invested in them. I just picked up a couple of extra XBee's to put on them. Hopefully this summer can get back to playing my rovers :)
  28. Thread: uNav INS

    by mjs513
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    I picked up a couple of these a long time ago:...

    I picked up a couple of these a long time ago: https://www.ardusimple.com/simplertk2b/, but haven't played with them but they do look promising. Been too busy with T4.0 and T4.1. Now with displays...
  29. Thread: uNav INS

    by mjs513
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    Morning Don Just emailed it you. Have fun. ...

    Morning Don
    Just emailed it you. Have fun.

    Have two ublox F9Ps sitting in a box that I haven't played with yet. Keep getting sidetracked :)
  30. Thread: uNav INS

    by mjs513
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    Just sent you a response. Can not upload here...

    Just sent you a response. Can not upload here either - too big.

    Think this is the sketch. Not sure what state it is in. You will probably have to do some mods for your use.
    20418
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    @wwatson Sounds like you are having as much fun...

    @wwatson
    Sounds like you are having as much fun with MSC as we are with the RA8876 :)

    Anyway the most current changes are at: https://github.com/mjs513/Ra8876LiteTeensy/tree/GFX-ILI-Font-WIP. ...
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    @KurtE SPI is always challenging. PWM never...

    @KurtE

    SPI is always challenging. PWM never played with it with these displays :)

    Next on my list was the screen rotation. Remember it being a challenge with the HDMI shield I was playing...
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    @KurtE I agree with you and the SPI speed now...

    @KurtE
    I agree with you and the SPI speed now seems to make a difference when I change it. Before running at 50Mhz didn't seem to do anything even though it accepted it.

    Just pushed some more...
  34. This looks like a duplicate post to:...

    This looks like a duplicate post to: https://forum.pjrc.com/threads/61181-Servo-Motor-Won-t-Activate-Can-You-Help-Animatronics. I answered on that one
  35. Try changing your SERVO_PIN number to something...

    Try changing your SERVO_PIN number to something like pin 3. Just a guess here but looking at the audio adapter board pin out: https://www.pjrc.com/store/teensy3_audio.html pin 10 is also a default...
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    Very cool. Right now I am running at 50Mhz and...

    Very cool. Right now I am running at 50Mhz and got the same numbers as you did for the FontTest4 sketch.
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    Got it. Also just looked at the RA8875 code and...

    Got it. Also just looked at the RA8875 code and Sumotoy got sneaky with how he deals with clipping. He created functions like _rect_helper, _trangle_helper, etc that has the clipping so if you call...
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    @KurtE You lost me on this one. A little...

    @KurtE

    You lost me on this one. A little distracted right now watching SpaceX:
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    @KurtE Cool - going to have to copy that one in...

    @KurtE
    Cool - going to have to copy that one in the test sketch I have running (the fonttest4 sketch you have in your copy from yesterday :) ).

    Oh by the way have CENTERING working for the most...
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    @KurtE Pushed the changes but GitHub was acting...

    @KurtE
    Pushed the changes but GitHub was acting funny for the merges so it there is a problem may have repush the changes.

    Anyway fixed one problem with setactiveWindow so now the backfills and...
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    @KurtE and @wwatson and @@MorganS Ok just...

    @KurtE and @wwatson and @@MorganS

    Ok just merged you ILI9341 fonts lib changes.

    Also just completed the merge of multiple classes and seems to be working. Also just put in your latest fillrect...
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    Sorry just woke up :) Now you know why I started...

    Sorry just woke up :) Now you know why I started with Font_test3 :) Knew there were going to be issues oops opportunities. RA8876 a lot harder to incorporate changes like we did with the RA8875
    ...
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    Just did the merge :) EDIT: Just downloaded...

    Just did the merge :)

    EDIT: Just downloaded and loaded up the sketch and seems to be working just as in your picture. And now if I uncomment setFontDef() is draws with the default font without...
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    @KurtE At least its some of its working. Cool...

    @KurtE
    At least its some of its working. Cool that you are backing out stuff.

    Right now I am in the process of going through everything with the intent of making one RA8876 API with everything...
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    @KurtE Think the whole problem may be related to...

    @KurtE
    Think the whole problem may be related to using two classes for RA8876. Did the same thing as well with setclip and set orgin in the begin function. But notice I also had added it to the...
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    Did you download the latest set of updates with:...

    Did you download the latest set of updates with:
    #include "_fonts.h"
    replacing
    #include "ILI9341_t3_fonts.h"
    ><< Maybe I messed up the push?
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    Thanks. Wasn't getting that error so forgot a...

    Thanks. Wasn't getting that error so forgot a couple of things - its pulling in the file and comicsans files from my ILI9341_t3n directory. So I just pushed a change to make it standalone with the...
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    @KurtE Just pushed a new WIP branch for using...

    @KurtE
    Just pushed a new WIP branch for using ILI/GFX fonts: https://github.com/wwatson4506/Ra8876LiteTeensy.

    ILI fonts do display - not sure about opaque vs transparent. GFX fonts don't display...
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    @KurtE Just ordered the powered hub from...

    @KurtE

    Just ordered the powered hub from Amazon, won't arrive until Monday.

    As for the additional fonts. Keep finding have to add more function calls that weren't in the lib over and above the...
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    @KurtE For some reason my usb just isn't enough...

    @KurtE
    For some reason my usb just isn't enough output for some strange reason. May have to try a couple of other things later.

    Working right now on incorporating ILI and GFX fonts. Trying to...
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