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Type: Posts; User: trevorbryden

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  1. Thanks, I'll be stealing some of this pretty hard...

    Thanks, I'll be stealing some of this pretty hard when I get the thing working and I'm ready to implement polyphony!
  2. Thats what I ended up doing, and it worked! I...

    Thats what I ended up doing, and it worked! I felt like I had landed on the moon. Learning so much, the hours simply melt away haha
  3. Well, I kinda figured it out and it's capped off...

    Well, I kinda figured it out and it's capped off a pretty long day with a sad sort of ending.
    I have to put a delay in my button reads...and now there's a little crackle at the beginning of each...
  4. So I started over and have some pretty good...

    So I started over and have some pretty good results.
    But now there is a problem I can't even begin to understand!
    So I have two voices working with two oscillators each, ADSR filter to smooth the...
  5. Thanks! I have started over and did sorta wander...

    Thanks! I have started over and did sorta wander towards what you are outlining...getting a few waves going vs. a playable instrument is quite the difference! Going to try to just get a single voice...
  6. Also, this is much more apparent with the sine...

    Also, this is much more apparent with the sine wave...it is masked pretty well with saws and square waves.
  7. ...so they have to go. I just need to minimize...

    ...so they have to go. I just need to minimize the collateral damage to desirable transients somehow.
  8. For sure. These are clicks that are digital and...

    For sure. These are clicks that are digital and bad, not attack sounds or cool instrument impacts. They sound like digital clipping or when you truncate a wave off of a zero crossing or the clicks...
  9. So to start fresh, for my simple three oscillator...

    So to start fresh, for my simple three oscillator synth, I am going to focus on oscillator 1, the one that the keyboard directly controls, and it is actually going to be two oscillators under the...
  10. However, I am now going to start over and see if...

    However, I am now going to start over and see if I can get what you just suggested to work. Thanks.
  11. Yeah, good explanation! However, these are...

    Yeah, good explanation! However, these are significant clicks. Something ain't right.
  12. Yeah, I don't know. Now I get the click, and an...

    Yeah, I don't know. Now I get the click, and an initial transient, THEN you can hear the filter ramp up...
    What I can't seem to do is get the MIDI.read() thing to happen but still be able to twist...
  13. Definitely was not criticising the best and most...

    Definitely was not criticising the best and most fun design environment I've ever played with. I was just making sure that I wasn't doing something wrong because I'm very new to all of this. Thank you
  14. Exactly the answer I was looking for and not...

    Exactly the answer I was looking for and not necessarily dreading. Thank you
  15. Right, you mean as a way to test my audio...

    Right, you mean as a way to test my audio circuit? I have done that and it is clean. Notes held are also happy. Its just the note ons and note offs
  16. As an experiment? Does that get me closer to a...

    As an experiment? Does that get me closer to a playable synth via midi that doesn't click when notes start and stop (when keys are pressed)? That is what I am hearing and unable so far to get rid of.
  17. I think a little envelope will be the next step...

    I think a little envelope will be the next step for sure. Was just wondering if the inability to launch and terminate a sine wave at phase zero was a known thing or i am screwing it up- and whether...
  18. Do Teensy Synths with Sine Waves always click?

    Hi!
    Before I go nuts chasing it down...
    If i make basically the world's simplest synth in the design tool...a sine wave triggered by midi, no filter, no nothing, mixer level even down to 0.3, chip...
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