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Type: Posts; User: john-mike

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  1. I did have problems with 1.42. 1.41 is working...

    I did have problems with 1.42. 1.41 is working fine.
  2. Cool so the only big one left is the tape delay....

    Cool so the only big one left is the tape delay.

    One other thing I keep meaning to bring up is the envelope effect. It great you updated it to have a longer lengths but since it's linear it's not...
  3. I found an issue with the amplitude feature of...

    I found an issue with the amplitude feature of AudioSynthWaveformModulated.
    Using a scope hooked up to the DACs you can see the shape and with the audio out you can hear this triangle LFO is not the...
  4. Oh sorry I just saw this. Effect tape delay has...

    Oh sorry I just saw this.
    Effect tape delay has been in in my github
    https://github.com/BleepLabs/Audio/blob/master/effect_tape_delay.cpp

    As I mentioned in the emails you can change the name to...
  5. Yes that makes more sense!

    Yes that makes more sense!
  6. I still need to finish up my record to serial...

    I still need to finish up my record to serial flash code but the variable speed playback from flash code works well.
    I used the waveform object so my students could use something they had experience...
  7. This example...

    This example for the granular library explains it all.
    We could easily change it to a noteOn type thing. It just needs to be called in setup then so it's always capturing audio.

    I've fixed some...
  8. Ok I'll get on it this afternoon.

    Ok I'll get on it this afternoon.
  9. Oh of course! I want to get cleaned up to your...

    Oh of course! I want to get cleaned up to your standards.
    Is there a style guide I've been missing all these years?

    Yes I'll do a quick run through and have descriptions by tonight.
  10. Yes that's what I was talking about a while back....

    Yes that's what I was talking about a while back. A lot of this needs cleaning up which I am working on these next few weeks.
    AudioEffectSH is definitely the roughest.
    If you could give me some...
  11. @MadMind You might be having issues due to using...

    @MadMind
    You might be having issues due to using delay. It should almost always be avoided.

    First try this simple sketch:



    #include <Audio.h>
    #include <Wire.h>
    #include <SPI.h>
  12. Oh sorry yes the standard license is fine. ...

    Oh sorry yes the standard license is fine.




    /*
    * Copyright (c) 2018 John-Michael Reed
    * bleeplabs.com
    *
    * Permission is hereby granted, free of charge, to any person obtaining a copy
  13. Since you can't do it in the GUI you'll need to...

    Since you can't do it in the GUI you'll need to code it yourself. It's just like the sineFM object though:


    AudioConnection patchCord1(waveform1, waveform2);
    AudioConnection ...
  14. Sure! Thanks so much, Paul. Let me know if I...

    Sure! Thanks so much, Paul.
    Let me know if I need to make any changes or additions.

    I'd love to add a second input to the waveform osc but have been having some issues with that.......
  15. My audio.h fork - Tape delay, FM waveform input, granular effect and more

    Howdy!
    I made all these a while back for a product I put out but haven't gotten a chance to clean up and put on git. Seeing this post reminded me.

    https://github.com/BleepLabs/Audio

    I've...
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