I still haven't been able to replicate the issue.
Is anyone having it?
Is it happening with other presets, UHF?
Type: Posts; User: john-mike
I still haven't been able to replicate the issue.
Is anyone having it?
Is it happening with other presets, UHF?
My Delaydelus 2 was semi modular, with CV i/o and is open source. It's no longer for sale though.
Buttoning up!
I finally got around to butting up the sampler I used on the Delaydelus 2.
Check it out here and let me know how it works for you!
This adjustable envelop can have note off occur at any time and fade out from there. I tested it a bit to make sure there wasn't an odd state where this would happen but of course I could still be...
What is the processor usage of the TSynth usually?
I can't replicate the click. Is it happening in other modes? Is it the resonance of the filter clipping?
I finally fixed up my adjustable envelope object I've been messing around with forever. You can get it here.
24086
Shape is adjustabe from a sharp exponential curve, 1.0 is a very chonky log...
Here's a working object for the teensy 4.x
I created a sample playback object for a device I mad a couple years ago, the Delaydelus 2.
It can sample from the input or copy wav files from the SD card. Samples are stored in serial flash. ...
Yeah unfortunately it doesn't. Here's a picture of the output. The first is on the top and the second on the bottom. Outs 2 and 3 look similar. There are 128 samples between the distortion which is...
Thanks so much for your quick and thorough response!
I've tried a few this but it always ends up with first channel working but the others distorted. It seems like the increment is messed up since...
Hello,
I would like to create a matrix mixer with X out and X inputs. Using the mixer4 for this is possible but will be very complicated.
The code I have so far is not working properly.
...
I did have problems with 1.42. 1.41 is working fine.
Cool so the only big one left is the tape delay.
One other thing I keep meaning to bring up is the envelope effect. It great you updated it to have a longer lengths but since it's linear it's not...
I found an issue with the amplitude feature of AudioSynthWaveformModulated.
Using a scope hooked up to the DACs you can see the shape and with the audio out you can hear this triangle LFO is not the...
Oh sorry I just saw this.
Effect tape delay has been in in my github
https://github.com/BleepLabs/Audio/blob/master/effect_tape_delay.cpp
As I mentioned in the emails you can change the name to...
Yes that makes more sense!
I still need to finish up my record to serial flash code but the variable speed playback from flash code works well.
I used the waveform object so my students could use something they had experience...
This example for the granular library explains it all.
We could easily change it to a noteOn type thing. It just needs to be called in setup then so it's always capturing audio.
I've fixed some...
Ok I'll get on it this afternoon.
Oh of course! I want to get cleaned up to your standards.
Is there a style guide I've been missing all these years?
Yes I'll do a quick run through and have descriptions by tonight.
Yes that's what I was talking about a while back. A lot of this needs cleaning up which I am working on these next few weeks.
AudioEffectSH is definitely the roughest.
If you could give me some...
@MadMind
You might be having issues due to using delay. It should almost always be avoided.
First try this simple sketch:
#include <Audio.h>
#include <Wire.h>
#include <SPI.h>
Oh sorry yes the standard license is fine.
/*
* Copyright (c) 2018 John-Michael Reed
* bleeplabs.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
Since you can't do it in the GUI you'll need to code it yourself. It's just like the sineFM object though:
AudioConnection patchCord1(waveform1, waveform2);
AudioConnection ...
Ok!
Looks like I didn't look through the .h carefully and see that the array size of inputQueueArray needs to be increased too.
So then then there are two changes to audio_waveform.h
...
Sorry I thought I was following this thread!
I've updated it to include all waveforms and have added a variable triangle waveform. You can adjust its shape with pulseWidth() just as you would the...
I'm still having issues with this.
Here's another example.
I have two inputs going into code for the sine wave synth. Neither do anything they just get read and released if they are present.
...
Sure! Thanks so much, Paul.
Let me know if I need to make any changes or additions.
I'd love to add a second input to the waveform osc but have been having some issues with that.......
Howdy!
I made all these a while back for a product I put out but haven't gotten a chance to clean up and put on git. Seeing this post reminded me.
https://github.com/BleepLabs/Audio
I've...
I've added an FM input to the waveform object. You can get it here.
https://github.com/BleepLabs/Audio
All you need to do is patch it manually as it's not in the tool. For example:
...
Hello,
I'm trying to add a sync input to the waveforms of the audio library but am having issues adding a second input.
I've succeeded in making my own effects with two inputs but there's still...
Oh I missed that. Thanks.
I think I'll go with the MKL4 since I have the space.
Thanks again.
One last thing @PaulStoffregen, For the MKL04, does the PTA6 signal still connect to the ID pin of the USB?
6897
Ok I'll make the switch.
Do you have an visual example of the crystal layout you described, Paul?
Anything else that might be causing this? I've tried uploading from several different win7 and...
No but I'm trying to rule that out now.
This isn't the first device we've made with the MINI54 and MK20. The first had a way sloppier layout and in the 500 units we produced had very few that...
Ok so this is different from the way Paul describes it. That's why I was confused.
Thanks again.
Sorry I'm not clear on what you mean by inside vs outside.
Is this close?
6888
If not is there an example you can point me too?
How does this look?
6887
I'm still a bit confused about the crystal's ground plane. In Paul's description it makes it sound like it shouldn't be connected to ground at all but in all the...
Thanks for your responses.
I had tried it that in a previous version of the board. For this one I tried removing the ground plane underneath it as I had seen that mentioned elsewhere.
I did...
I'm also having crystal issues on a prototype and I'm hoping y'all can help.
I've tried a few pcbs. Some never work, some work for a while then stop completely. They all have the reset pulses and...
This has also happened to me.
I never found the exact cause but this page helped.
I still encounter some weirdness on boards I've hand soldered. Production boards have a lot fewer issues.
This was kinda my main issue, who was master or slave.
Plus not being able to run either the arduino codec shield or mikro board reliably as slave.
In the code posted the control and i2s are...
Ok finally got my head around all the master/slave clocks using these pages. (Which don't seem to be linked from anywhere?)
http://www.pjrc.com/teensy/td_libs_AudioInputI2S.html...
I'm having issues getting stereo sound in and out of the Mikro WM87311 board
This is based on the "WM8731mikrosine_codec" example
// Mikroe Teensy 3.1
// ------ ----------
// ...
Yes activate is 1/0.
Rate and length are integers but should be floats scaled like that in the final release.
Try rate is between 0-4095. Length can be 0 (though it's stops at 50) to the buffer...
It's similar to the other time based effects. You need to define a bank and max length.
int16_t granular_bank_len = 3000;
int16_t granular_bank[3000] = {};
...
Here's a granular effect I made a while ago for a forthcoming product. You can hear it used to pitch shift in the video. http://bleeplabs.com/store/thingamagoop-3000/
I made a lot of little changes...
Found a way to do it but there are issues.
I've found the format for importing nodes but there are some issues.
...