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Type: Posts; User: joshnishikawa

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  1. Thank you! The controller is literally just 5...

    Thank you! The controller is literally just 5 pieces cut from a biscuit tin and sandwiched between a strip of sponge tape and a strip of duct tape.

    1830818309

    Next time I won't run the wires...
  2. Bounce, responsiveRead and velocity for touchRead()

    [Originally posted in the wrong thread. Sorry!]

    I thought there should be something like the Bounce library for touchRead() inputs. So I adapted all those functions: risingEdge(), fallingEdge(),...
  3. Bounce, responsiveRead and velocity for touchRead()

    I thought there should be something like the Bounce library for touchRead() inputs. So I adapted all those functions: risingEdge(), fallingEdge(), duration(), rebounce() etc. and added a few other...
  4. *any source files

    SOLVED!
    It turns out that, when you have multi-file sketches, you can use the .h extension for header files but you shouldn't use a .cpp extension on any source files. For some reason it doesn't get...
  5. Call MIDI.sendNoteOn() etc. from OUTSIDE main sketch?

    Specifically, I have a Teensy 3.6 setup as a USB host. I'm successfully sending the incoming MIDI through to a 5-pin MIDI connector on pin 1 via callbacks. The problem is that, when I move the...
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    I see the amp object in the online version of the...

    I see the amp object in the online version of the audio design tool but it doesn't look like it was included in Teensyduino 1.42 beta 3. It doesn't appear in the bundled audio design tool and, if I...
  7. Thanks for the info. Yeah, I probably should...

    Thanks for the info.

    Yeah, I probably should have specified that the “pot” is actually wired as a rheostat. I read that the sensitivity could be adjusted by swapping out that resistor with...
  8. A few questions about Piezo triggers

    I was happy to find the Piezo MIDI drum example in Teensyduino especially the notes on how to wire up the Piezo. It’s quite different than any of the info I’ve found so far and this slight mod I did...
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