Forum Rule: Always post complete source code & details to reproduce any issue!

Search:

Type: Posts; User: halogravity

Page 1 of 2 1 2

Search: Search took 0.00 seconds.

  1. Replies
    87
    Views
    1,487

    Thanks Wcalvert, that helped a lot! You have been...

    Thanks Wcalvert, that helped a lot! You have been very generous with your time and I cant thank you enough. Happy Holidays!
  2. Replies
    87
    Views
    1,487

    Thats a good point. I thought I went a bit...

    Thats a good point. I thought I went a bit overboard, lol. Thanks for your addition, I will definitely slim down the comments.
  3. Replies
    87
    Views
    1,487

    Hey Wcalvert! I hope all is well with you,...

    Hey Wcalvert! I hope all is well with you, brother. I am in the process of commenting the crap out of my code, 1. So I can understand it better and 2. For future users to get as much as possible out...
  4. Replies
    87
    Views
    1,487

    Keeping tight lipped Wcalvert? lol

    Keeping tight lipped Wcalvert? lol
  5. Replies
    87
    Views
    1,487

    lol those supersaws are amazing! I think this is...

    lol those supersaws are amazing! I think this is right now, again Wcalvert saves the day!

    I added the code to only execute detune when the knob is turned. Onwards and upwards!

    Next is LFO, a...
  6. Replies
    87
    Views
    1,487

    Yes, I think thats the traditional direction, no?

    Yes, I think thats the traditional direction, no?
  7. Replies
    87
    Views
    1,487

    Sweet! Just one thing... it seems to be...

    Sweet! Just one thing... it seems to be uptuning... any idea's on how to reverse it? lol
  8. Replies
    87
    Views
    1,487

    I was HELPFUL! lol So I tried this: ...

    I was HELPFUL! lol

    So I tried this:




    float cents = 100 * analogRead(A17) / 1023;
    float detune = pow(2, (cents / 1200));
    for (int i = 0; i < NUM_VOICES; i++) {
  9. Replies
    87
    Views
    1,487

    So I think the problem was I set detune as an...

    So I think the problem was I set detune as an integer so it was rounding to one, setting it as a float fixed that. Here's the updated code. Next I'll be working on making the detune sweeepable while...
  10. Replies
    87
    Views
    1,487

    Thanks Wcalvert! I think I implemented it...

    Thanks Wcalvert! I think I implemented it right... but I'm getting a value of 1 for detune even when I turn the pot... I need to keep tweaking here I guess.



    #include <Bounce.h>
    #include...
  11. Replies
    87
    Views
    1,487

    GOT IT! Somehow the envelopes in the Audio Design...

    GOT IT! Somehow the envelopes in the Audio Design tool got misnumbered when I added 32 voices... some envelopes were numbered with the wrong oscillators. You can see what I mean if you import the...
  12. Replies
    87
    Views
    1,487

    Strangely if I play the notes one after another...

    Strangely if I play the notes one after another another slowly, this issue doesn't occur. Only if I play one note after another relatively quickly.
  13. Replies
    87
    Views
    1,487

    Hey everyone, hope all are enjoying their holiday...

    Hey everyone, hope all are enjoying their holiday season!

    So I upped the number of voices to 32, and added an attack and release knob for the envelope!

    I am running into a few strange issues...
  14. Replies
    87
    Views
    1,487

    Ahhh sweet I get it. Thank you sir!

    Ahhh sweet I get it. Thank you sir!
  15. Replies
    87
    Views
    1,487

    So you can call numbers instead of the full...

    So you can call numbers instead of the full WAVEFORM_SINE? And the compiler knows when you map WAVEFORM_SINE to WAVEFORM_TRIANGLE you mean 0 through 3 as well? I wasn't aware of that.
  16. Replies
    87
    Views
    1,487

    Just FYI on a windows machine with python 3.6 I...

    Just FYI on a windows machine with python 3.6 I had to run ' python -m http.server 8000 ' on the AudioTool directory and then I had access to localhost:8000, the other command threw an error. I may...
  17. Replies
    87
    Views
    1,487

    Now you've really got me wondering... what voices...

    Now you've really got me wondering... what voices are using that are so cpu hungry?
  18. Replies
    87
    Views
    1,487

    I was thinking 4 different waveforms, ...

    I was thinking 4 different waveforms, WAVEFORM_SINE, WAVEFORM_SQUARE, WAVEFORM_TRIANGLE, WAVEFORM_SAWTOOTH, I think they are the most
    "musical of waveforms. Is that doable?
  19. Replies
    87
    Views
    1,487

    Man I thought I was cutting edge here...lol. I...

    Man I thought I was cutting edge here...lol. I feel like an uber n00b...haha.

    Just one last thing wcalvert, the waveform selection thing...
  20. Replies
    87
    Views
    1,487

    That sounds awesome but my only real C++...

    That sounds awesome but my only real C++ experience is super limited to this teensy stuff. :/
  21. Replies
    87
    Views
    1,487

    OH and what does 7f mean? lol ...

    OH and what does 7f mean? lol


    sgtl5000_1.volume(.7f);
  22. Replies
    87
    Views
    1,487

    WOW!!! Thanks so much wcalvert!!! I added in my...

    WOW!!! Thanks so much wcalvert!!! I added in my USBHost code, the 8 buttons, and the lowpass filter. There's a lot to go through here otherwise, thanks so much! A few quick questions...

    What would...
  23. Replies
    87
    Views
    1,487

    Thats fantastic man. When you're ready to share...

    Thats fantastic man. When you're ready to share it I'd love to check it out! I'm sure a man of your skills is putting together an amazing product! And I love the op-1, btw... lol. Now you have me...
  24. Replies
    87
    Views
    1,487

    Wcalvert, Out of curiosity, how many oscillators...

    Wcalvert, Out of curiosity, how many oscillators per voice are using on your synth? And what is the purpose of all the encoders?
  25. Replies
    87
    Views
    1,487

    Yes I always figured the way I wired it up may...

    Yes I always figured the way I wired it up may not be ideal, this is my first ever stab at a synth and my coding AND synthesizer skills are limited at best, though so far I think I've muddled through...
  26. Replies
    87
    Views
    1,487

    So I'm trying to set up your code wcalvert and at...

    So I'm trying to set up your code wcalvert and at first I noticed that the pot was only selecting between two waveforms, and it looked like you had it mapped that way so I changed the mapping to...
  27. Replies
    87
    Views
    1,487

    Thanks wcalvert and neurofun! I think I get it...

    Thanks wcalvert and neurofun! I think I get it now. And yes wcalvert myI'm using knob1(a16) for the first 16 waveforms and knob2(a17) for the last 16. Thanks again man, you are a lifesaver! I don't...
  28. Replies
    87
    Views
    1,487

    After some research it seems pointers may be way...

    After some research it seems pointers may be way the way to do this but I am pretty confused on how to implement them.
  29. Replies
    87
    Views
    1,487

    Hey everyone. Here is the new version of my synth...

    Hey everyone. Here is the new version of my synth code. I am having some problems figuring out how to pass current potentiometer values to the onNoteOn() function. My solution to change the waveform...
  30. Replies
    87
    Views
    1,487

    Anytime, and I mean anytim e at all you need a...

    Anytime, and I mean anytim e at all you need a musicians perspective or you need someone to test out something you are working feel free to send it my way, I am honored I could help!
  31. Replies
    87
    Views
    1,487

    "Thank you" isn't even close to a strong enough...

    "Thank you" isn't even close to a strong enough phrase at this point. That one addition made the synth beautifully, perfectly playable! A million times, thank you so much! Now I'm off to add on my...
  32. Replies
    87
    Views
    1,487

    First of all thanks again wcalvert you have been...

    First of all thanks again wcalvert you have been a godsend! I still am having a bit of a problem that I cant understand fully. So lets say I play a chord with my left hand ... 2 or three notes, lets...
  33. Replies
    87
    Views
    1,487

    Also maybe instead of freeing up the note when it...

    Also maybe instead of freeing up the note when it totally finished there is some way to test if a note is in the release phase of its envelope... maybe I'm overthinking this.
  34. Replies
    87
    Views
    1,487

    I have to really study the code to figure out...

    I have to really study the code to figure out exactly how its working as I'm still not 100% sure what wcalverts contribution is doing exactly. I appreciate your advice tele_player I'm just having...
  35. Replies
    87
    Views
    1,487

    So I implemented the envelope pots today (for...

    So I implemented the envelope pots today (for attack and release) and I'm running into a problem I think is related to the inability of this system to voice steal that I need help with. When I turn...
  36. Replies
    87
    Views
    1,487

    Thanks wcalvert! Like this? Quick question, I...

    Thanks wcalvert! Like this? Quick question, I first tried putting those lines in setup(); and it didn't work until I moved them outside of the loop and setup functions. Is that a scope thing? Thanks...
  37. Replies
    87
    Views
    1,487

    Tonight's edition of the Panda Synth is the synth...

    Tonight's edition of the Panda Synth is the synth with working test buttons using oddson's super clean and awesome idea. Also filter and reverb have been implemented.



    // PANDA SYNTH
    // Coded...
  38. Replies
    87
    Views
    1,487

    Yup, that's on my todo list too. Two oscillators...

    Yup, that's on my todo list too. Two oscillators per voice (detune-able) and a noise source as well. I also want to add separate ADSR controls for each oscillator. And the buttons on the unit itself...
  39. Replies
    87
    Views
    1,487

    Saw a couple errant connections and made a couple...

    Saw a couple errant connections and made a couple small tweaks to the SynthArch code.



    #ifndef _SYNTHARCH_H
    #define _SYNTHARCH_H

    #include <Arduino.h>
    #include <Bounce.h>
    #include <Audio.h>
  40. Replies
    87
    Views
    1,487

    OK Got it working! Here's the basic USB Host...

    OK Got it working! Here's the basic USB Host engine, now I have to work backwards and add each feature from the other version in. Thanks again to wcalvert and oddson, I couldn't have done it without...
  41. Replies
    87
    Views
    1,487

    Actually I do have one last question. I always...

    Actually I do have one last question. I always thought an if statement needed a condition... like if something = something then...



    if(idleVoices[i]) {
    idleVoices[i] = false;
    ...
  42. Replies
    87
    Views
    1,487

    Got it! Thanks so much wcalvert! When I get home...

    Got it! Thanks so much wcalvert! When I get home from work I'm going to implement all this then post when I get the whole thing working. Bt the way I am musician first and a pretty new coder second...
  43. Replies
    87
    Views
    1,487

    Thanks so muich! One last thing, what exactly is...

    Thanks so muich! One last thing, what exactly is idleCheck? Is that a built in function? Sorry to bombard you my friend, I am very hungry for knowledge in this area. :)
  44. Replies
    87
    Views
    1,487

    Also am I wrong or should this ...

    Also am I wrong or should this



    if(voiceNote[i] == note) {
    envelopes[i]->noteOff();
    voiceToNote[i] = -1;


    be this:
  45. Replies
    87
    Views
    1,487

    Thanks wcalvert! Two questions when you have a...

    Thanks wcalvert! Two questions when you have a moment, I dont quite understand what the arrays with the 1's and -1's are doing...



    bool idleVoices[12] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 };...
  46. Replies
    87
    Views
    1,487

    Thanks oddson, that's a great idea forthe button...

    Thanks oddson, that's a great idea forthe button feature, that way I can handle all note playing with the myNoteOn and myNoteOff functions. I have noticed the last voice/free voice thing in some...
  47. Replies
    87
    Views
    1,487

    I'm starting to see my code may be slightly more...

    I'm starting to see my code may be slightly more problematic than I thought. I have the waveform .begin statements in the loop of my code, so it looks like they are overwriting any value I try to...
  48. Replies
    87
    Views
    1,487

    Ok this isnt working because case cant be an...

    Ok this isnt working because case cant be an array, but I feel like I'm on the right track...




    //---------NEED HELP BELOW---------------------------------------------------------------->...
  49. Replies
    87
    Views
    1,487

    USB Host turning envelopes on and off?

    Hello everyone. I hope the below ramble makes sense.

    I am coding a synth using your audio board and a Teensy 3.6. So far everything has worked flawlessly but I have hit a wall. My synth has 8...
  50. Replies
    8
    Views
    600

    Thank you so much! This is going to cut my code...

    Thank you so much! This is going to cut my code down by at least 35%! Jacob.Schultz, I tip my hat to you, sir!
Results 1 to 50 of 63
Page 1 of 2 1 2