Forum Rule: Always post complete source code & details to reproduce any issue!

Search:

Type: Posts; User: cyborgv2

Search: Search took 0.00 seconds.

  1. Replies
    31
    Views
    10,463

    New Teensy has arrived; put the pins in tonight...

    New Teensy has arrived; put the pins in tonight and hopefully get to the desktop too :D
  2. Replies
    31
    Views
    10,463

    , no .h, is the same header as...

    <cstdint>, no .h, is the same header as <stdint.h>... in C++ it's an inherited header, hence the 'c' prefix; in C it's a standard library header, hence the '.h'. It's a question of language.

    Extra...
  3. Replies
    31
    Views
    10,463

    Updated the header with the int* compat fix and...

    Updated the header with the int* compat fix and changed <cstdint> include to <inttypes.h>. I currently can't run tests on this, it compiles; hopefully have my new Teensy tomorrow
  4. Replies
    31
    Views
    10,463

    That's a quick reply just edited a note to my...

    That's a quick reply just edited a note to my post above lol
  5. Replies
    31
    Views
    10,463

    Seems there may be a bug in Arduino... ...

    Seems there may be a bug in Arduino...

    <cstdint> is the standard library header that defines fixed/minimum sized types: uint8_t, int32_t etc. If RamMonitor works with it commented out, then...
  6. Replies
    31
    Views
    10,463

    Hey Paul, Know you're a busy man. Going to put...

    Hey Paul,

    Know you're a busy man. Going to put some time in to this problem as soon as I can get to my desktop... nothing in my code would produce the results muggins is getting; best guess it's...
  7. Replies
    31
    Views
    10,463

    Very good point Paul :) My high/low is...

    Very good point Paul :)

    My high/low is implemented as templated inlined functions; the beauty of that is you can overload them for complex types, ie vectors. Also allow lhs but I've never found a...
  8. Replies
    31
    Views
    10,463

    Could SD.h be using unallocated memory for...

    Could SD.h be using unallocated memory for buffers; would save allocation time but break RamMonitor once free memory got below the buffer size!
  9. Replies
    31
    Views
    10,463

    Thanks... that's basically the default def, old...

    Thanks... that's basically the default def, old school.
  10. Replies
    31
    Views
    10,463

    Great, thanks for the compatibility mod... I'm...

    Great, thanks for the compatibility mod... I'm using SdFat.h and didn't get this problem. Thanks to a failing power pack, my Teensy has been fried, they don't work at 9v! lol Ordering a 3.2 tomorrow;...
  11. Replies
    31
    Views
    10,463

    Thank you, try to be helpful. Yes, extended...

    Thank you, try to be helpful.

    Yes, extended methods require initialization... calling run method regularly, speeds other extended methods and updates memory warnings.

    As for your max/min error;...
  12. Replies
    31
    Views
    10,463

    Hey muggins It's a c++ header, it is a .h...

    Hey muggins


    It's a c++ header, it is a .h file and as you say it's #include'd. Either copy to your project directory or may be in to a RamMonitor directory in your libraries. Using it as a...
  13. Replies
    31
    Views
    10,463

    Added extensive help and information... :) ...

    Added extensive help and information... :)

    https://sourceforge.net/p/teensy-3-x-rammonitor/wiki/Home/
  14. Replies
    31
    Views
    10,463

    Uploaded to SourceForge, hope it helps :) ...

    Uploaded to SourceForge, hope it helps :)

    https://sourceforge.net/projects/teensy-3-x-rammonitor
  15. Replies
    31
    Views
    10,463

    Hi, That's cool Constantin (no pun intended!...

    Hi,

    That's cool Constantin (no pun intended! lol) Don't know the LC but I understand my code would work on a 3.0... so I see no reason it shouldn't work on the LC. Code still needs a tickle and...
  16. Replies
    31
    Views
    10,463

    Memory Status and Monitoring

    Hi all,

    I am developing a project using a Teensy 3.1; using a lot of dynamic memory allocations. With this in mind, I've written a small class that provides memory information simply. Using the...
Results 1 to 16 of 16