Mark,
Thanks for the explanation! As to the question, I noticed when referencing Boolean that “true” and “false” are expected but panicked because I was too close to opening night to make the change...
Type: Posts; User: jparisse
Mark,
Thanks for the explanation! As to the question, I noticed when referencing Boolean that “true” and “false” are expected but panicked because I was too close to opening night to make the change...
Oh wow! I wonder why the compiler didn’t flag it. The code snippet makes the lights change at half time (of the skeleton tempo) and I can confirm that it works. I’ll change it out immediately...
The song selection, show length and intermission length are randomized so the show is slightly different each time. There is a dance party of 5 year olds that show up every evening. The show is a big...
I revised the code to clean up timing events and remove a dance code bug:
/***************************************************
Holiday Show Control - v1.1 10/15/21
by Jeff W. Parisse -...
Thanks for everybody's help with this! I got everything working except addressing individual lights (Case 8 in the DMX Function section shows one of many attempts). Other than that, the show is...
Excellent Shawn! Thanks... I was sucessfull at applying that technique but it seemed unweildly so I tried to get fancy. Thanks again.
The light show is simple but there are a lot of mechanics and...
Thanks Frank.
The same statement works in the setup section:
[CODE]
// DMX Variables
uint8_t data[7] = {0, 128, 128, 128, 0, 0, 0};
[CODE]
Any suggestions on how to fix?
OK... It is 12AM and I have to go to sleep....
For some reason I can't figure out how an array assignment that works standalone does not work as a function.
I am getting a error that reads:
...
Here is the basis of what is working for me so far. In the final program, the various light functions will be called at a set time to match the music but a random choice (spot light on dancer #1, all...
Paul,
Thanks so much for the catch. I’m getting to frantic part of the project and am mired in mechanics and spray paint while attempting to up my coding skills. I bit off more than I can chew...
Thanks BriComp! I believe I did exactly that and one can reason my intentions from the “encapsulated code” I did publish. I will look more closely at the tiny buttons; none of which say “code”....
Wow Shawn! Tremendously useful! It may take more time than I have for this Halloween to understand fully but I will look at it very soon.
I wrote something very simple (luckily for me it is a...
shawn,
Re:
#1 - burp, how funny that I set that here for debugging.
#2 - Thanks for that... I understand the universe now! I reason now that the ID is for different universes. I should therefore...
I'm able to send seven channels of information to the first instrument (ID 1) but not to any others. Perhaps this question is too basic for the TeensyDMX documentation; I am a complete DMX newbie....
I believe the other libraries made calls to hardware timers that don’t exist on the Teensy (just conjecture). The fixtures have a provision to set the DMX ID but the values either don’t stick or...
I can’t wait to jump in… I’m using very inexpensive fixtures that may not be unit addressable. BUT, your library is the only one (of three) that will communicate with them. I will bring up the DMX ID...
Thanks Paul! The key seems to be the TeensyDMX library. I able to get the library to work the hardware. To my DMX instruments to work just required a change from hex to decimal in the “data” string....
I’m looking at TeensyDMX and it looks well used/supported so I’m going to concentrate on making that library work.
I’ll start with the mystery DMX shield and move on with known hardware solutions...
Hi,
I'm making a halloween show controller with a Teensy 3.2 at the heart. Currently the Teensy is mounted to a SparkFun board that adapts it to the Arduino hardware format because I needed it to...
Thank you very much!
I am rewriting Jeff Rosowski's Arduino code to run on the Teensy. This version works on the Teensy 3.2 but I am sure much can be done to clean up the code.
If there is a better way to post or...
I am getting the same problem with OctoWS2811 just as you describe and show in your video.
You do not need the OctoWS2811 LIBRARY to accomplish your task. The FastLED OctoWS2811 Demo uses that...
Leo,
The problem seems to be with the native OctoWS2811 library. A workaround is to use the OctoWS2811 from FastLED. Check out 'Examples/FastLED/Multiple/OctoWS2811" in the Arduino IDE. You will...
I don't know how I got a 64 LED per strip limit in my head but I did. I read back all the literature I've read so far but I can't find it... :) Thanks for the help... I hope camilozk gets his problem...
Great! Thanks for the reference... I use FastLED in other projects and I did not know about parallel processing code. I will definitely go that route since my requirements are low (8 strips). Hmmm......
The LEDS are fresh from SparkFun and labeled as WS2811. I seem to recall that they have a "direct drop in replacement" and perhaps that is what was in the bag. I will look to the strip itself to see...
I will give that a try this afternoon. Below is a photo of the test bed I set up. The first LED of each strip (bottom row) randomizes at each power on.
Thanks Guys for the input! The only reason I do not want to place the micro controller in the middle is the unsightliness of a box at the base of the balcony right smack in the middle. However, I am...
I am interested in this thread since I believe I am having the same problem. In my case, it is the first LED in each row. The Basic Test program seems to ignore the presence of the first led in all...
I am planning balcony lighting that can run programs on holidays and special occasions.
The total length to the balcony is 32' with 8 evenly spaced verticals that will each have a 1M (60 LED)...