Hello, I have a project where I have a TFT display and I'm using a display library that uses DMA.
The display library is very fast, clocking in about 500 FPS, but for some reason if I play a wav...
Type: Posts; User: Windorey
Hello, I have a project where I have a TFT display and I'm using a display library that uses DMA.
The display library is very fast, clocking in about 500 FPS, but for some reason if I play a wav...