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Thread: embedXcode: Teensy 3.0 on Xcode

  1. #151
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    Thank you for reporting the issue. I was able to replicate it and fix it.

  2. #152
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    Please find a new release of embedXcode.

    • embedXcode Jan 22, 2018 release 9.0.7 Updated support for Teensy boards


    Download

  3. #153
    Senior Member+ Theremingenieur's Avatar
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    On the embedXcode website, I see "PJRC Teensy boards with Freescale ARM Cortex-M4 MK20". Does that mean that there is no support for the newer Teensys, 3.5, 3.6 and LC? I'd like to give embedXcode a try, but if it's limited to the T3.2, it's rather useless for me.

  4. #154
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    All Teensy 3.x boards are supported.

    The front page needs to be refreshed; thank you for noticing me.

    The full list of tested boards is available at What Has Been Tested.

    Enjoy embedXcode!

  5. #155
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    The embedXcode User Manual is now available as a dedicated website.



    Click image for larger version. 

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  6. #156
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    Please find a new major release of embedXcode.

    • embedXcode • 25 Sep 2018 release 10.0.6 • Added IDE path to board configuration files
    • embedXcode+ • 25 Sep 2018 release 10.0.6 • Added IDE path to board configuration files


    embedXcode now supports Xcode 10 on macOS 10.14 Mojave.

    Download

  7. #157
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    Release 10.2.3 updates support for Xcode 10.1 and macOS 10.14.1.

    Download

  8. #158
    Confused about this...

    Installed both IDE's, EmbedX shows as a template inside Xcode. Upon creating a new project, the 'resources' folder is RED. I build using ALL > My Mac, it builds successfully however all the text is gray and there is no code sense.

    I test with a simple blink code, upload and it works, however no sign of code sense and the text is still gray.

    I create a new header file, and all the colors and code sense works there.... just not in the .ino file (which is not the typical Arduino green ino file, its just a plain C++ file)

    What am I missing?
    Please help

  9. #159
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    The project needs to be built one time in order to feature code-sense.

    Please refer to the user manual at Prepare the project

  10. #160
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    I conducted some building and linking tests against the Teensy 4.0 with embedXcode and all went successful.

    I hope to get one board soon to finalise the uploading and running tests.

  11. #161
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    I managed to get a Teensy 4.0 board and proceeded with more tests. Uploading and running work fine, and very fast!

    So soon-to-be-released version 11 of embedXcode supports Teensy 4.0.

  12. #162
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    Release 11.2.1 of embedXcode adds support for Xcode 11.1 on macOS 10.15 Catalina.

    It also supports the Teensy 4.0 board.

    Download

  13. #163
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    Question The software cannot use the correct sketch location

    Dear Avenue33,

    I'm experiencing an issue which is driving me crazy. I am willing to donate and download the more complete version, but as soon as I realize that the software does all that I need on my project (I hope so).

    The main problem seems to be that my sketch location (~/Arduino/libraries) is not being used by the software, instead it is using a core one (~/Library/Arduino15/packages/esp8266/hardware/esp8266/2.6.3/libraries), as a result, I cannot include the "BlynkSimpleEsp8266.h", which is part of the Blynk Library. I've tried to change the parameter of SKETCHBOOK_DIR to ~/Arduino/libraries and even the full path's location, but It didn't work too.
    Also, the folder structure of the Blynk library is a little confusing, so I don't know if it will happen to work. The name of the folder is "Blynk", but in the sub-folder "src" is where the "BlynkSimpleEsp8266.h" file is located, and it also "includes" many other files. But let's try to solve the first issue at all.

    I hope you may provide me some help. Tks. ☺️

  14. #164
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    Which board are you using: a Teensy board or an ESP8226?

    (This post might be off-topic if the board is an ESP8226.)

    For the libraries, please refer to List the libraries on the main Makefile.

    • ~/Arduino/libraries: user's libraries, variable USER_LIBS_LIST on the main Makefile.
    • ~/Library/Arduino15/packages/esp8266/hardware/esp8266/2.6.3/libraries: application libraries, variable APP_LIBS_LIST on the main Makefile.


    For more in-depth support, please consider opening a ticket at the Help Desk.

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