Forum Rule: Always post complete source code & details to reproduce any issue!
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11-07-2017, 10:03 AM
#151
Thank you for reporting the issue. I was able to replicate it and fix it.
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01-23-2018, 08:45 AM
#152
Please find a new release of embedXcode.
- embedXcode • Jan 22, 2018 release 9.0.7 • Updated support for Teensy boards
Download
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01-23-2018, 09:58 AM
#153
Senior Member+
On the embedXcode website, I see "PJRC Teensy boards with Freescale ARM Cortex-M4 MK20". Does that mean that there is no support for the newer Teensys, 3.5, 3.6 and LC? I'd like to give embedXcode a try, but if it's limited to the T3.2, it's rather useless for me.
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01-23-2018, 10:15 AM
#154
All Teensy 3.x boards are supported.
The front page needs to be refreshed; thank you for noticing me.
The full list of tested boards is available at What Has Been Tested.
Enjoy embedXcode!
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06-05-2018, 08:49 AM
#155
The embedXcode User Manual is now available as a dedicated website.
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09-28-2018, 04:08 PM
#156
Please find a new major release of embedXcode.
- embedXcode • 25 Sep 2018 release 10.0.6 • Added IDE path to board configuration files
- embedXcode+ • 25 Sep 2018 release 10.0.6 • Added IDE path to board configuration files
embedXcode now supports Xcode 10 on macOS 10.14 Mojave.
Download
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11-07-2018, 06:44 PM
#157
Release 10.2.3 updates support for Xcode 10.1 and macOS 10.14.1.
Download
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03-28-2019, 02:05 AM
#158
Confused about this...
Installed both IDE's, EmbedX shows as a template inside Xcode. Upon creating a new project, the 'resources' folder is RED. I build using ALL > My Mac, it builds successfully however all the text is gray and there is no code sense.
I test with a simple blink code, upload and it works, however no sign of code sense and the text is still gray.
I create a new header file, and all the colors and code sense works there.... just not in the .ino file (which is not the typical Arduino green ino file, its just a plain C++ file)
What am I missing?
Please help
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05-24-2019, 10:18 AM
#159
The project needs to be built one time in order to feature code-sense.
Please refer to the user manual at Prepare the project
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08-18-2019, 09:58 PM
#160
I conducted some building and linking tests against the Teensy 4.0 with embedXcode and all went successful.
I hope to get one board soon to finalise the uploading and running tests.
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09-01-2019, 01:30 PM
#161
I managed to get a Teensy 4.0 board and proceeded with more tests. Uploading and running work fine, and very fast!
So soon-to-be-released version 11 of embedXcode supports Teensy 4.0.
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10-11-2019, 01:55 PM
#162
Release 11.2.1 of embedXcode adds support for Xcode 11.1 on macOS 10.15 Catalina.
It also supports the Teensy 4.0 board.
Download
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01-23-2020, 10:28 PM
#163
The software cannot use the correct sketch location
Dear Avenue33,
I'm experiencing an issue which is driving me crazy.
I am willing to donate and download the more complete version, but as soon as I realize that the software does all that I need on my project (I hope so).
The main problem seems to be that my sketch location (~/Arduino/libraries) is not being used by the software, instead it is using a core one (~/Library/Arduino15/packages/esp8266/hardware/esp8266/2.6.3/libraries), as a result, I cannot include the "BlynkSimpleEsp8266.h", which is part of the Blynk Library. I've tried to change the parameter of SKETCHBOOK_DIR to ~/Arduino/libraries and even the full path's location, but It didn't work too.
Also, the folder structure of the Blynk library is a little confusing, so I don't know if it will happen to work. The name of the folder is "Blynk", but in the sub-folder "src" is where the "BlynkSimpleEsp8266.h" file is located, and it also "includes" many other files. But let's try to solve the first issue at all.
I hope you may provide me some help. Tks. ☺️
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02-06-2020, 07:35 PM
#164
Which board are you using: a Teensy board or an ESP8226?
(This post might be off-topic if the board is an ESP8226.)
For the libraries, please refer to List the libraries on the main Makefile.
- ~/Arduino/libraries: user's libraries, variable USER_LIBS_LIST on the main Makefile.
- ~/Library/Arduino15/packages/esp8266/hardware/esp8266/2.6.3/libraries: application libraries, variable APP_LIBS_LIST on the main Makefile.
For more in-depth support, please consider opening a ticket at the Help Desk.
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07-24-2020, 12:51 PM
#165
I have just purchased embedXcode+ for developing my Teensy projects... seems very cool so far. Thanks for the great work.
Is there a way to make it work with Teensy 4.1? It has an identical chip to Teensy 4.0 but Xcode is telling the Teensy loader app that the board is Teensy 4.0 instead of 4.1 which causes it to refuse the upload then quit. I would think it would require almost no changes to make it work with Teensy 4.1?
Thanks in advance for your help!
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07-24-2020, 02:01 PM
#166
Actually never mind, I got it to work by copying the Teensy 4.0 configuration file into a new one for Teensy 4.1 and just changing all the names from Teensy40 or Teensy 4.0 to Teensy41 or Teensy 4.1. It's working perfectly.
Cheers!
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10-01-2020, 06:57 PM
#167
@lrtjosh Sorry for the late answer.
Release 11.9.5 published 24 Jul 2020 adds support for the Teensy 4.1.
I recommend using the Help Desk for reporting and solving issues.
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11-12-2020, 01:18 PM
#168
When I started developing embedXcode in 2010 and decided to share it in 2012, I’ve never imagined that it would be still active so many years later.

Because of the multiple challenges embedXcode faces today, the adventure is coming to an end.
embedXcode does not plan to support macOS 11 Big Sur and Xcode 12 but will focus instead on long-term support for macOS 10.15 Catalina and Xcode 11.
To replace embedXcode, I recommend
I want to thank all the users who enjoyed embedXcode and supported the project by making donations and reporting issues, allowing to reach a high level of stability.
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