humbleTUNE
Member
Hello. First I want to say cheers for a great product. And also I hope I am writing in the right place. I was looking at a way of syncing my gameboy with music production software through midi. I am not sure if I am missing something but it seems not possible to read all bytes of the midi message. From what I can see the first byte is hidden by the usbMIDI.getType() function and usbMIDI.getChannel(). Is there a simple way of getting around this? Is there a way of hacking the source of the midi library?
I hope I am just being stupid here.. Also I am using teensy 2.0 if that makes any difference.
Thanks
ERik
I hope I am just being stupid here.. Also I am using teensy 2.0 if that makes any difference.
Thanks
ERik