I updated the flashingtool, the "c-source" output is:
So, you can use these "allocation consts" for now... if you don't need filenames, don't copy them
Paul, did you think about the allocation table ?
Code:
const int SPIFlash[7] = {
0x0000000, //"201159~1.RAW"
0x002C800, //"82583_~1.RAW"
0x0053300, //"86334_~1.RAW"
0x0065B00, //"86773_~1.RAW"
0x01F1D00, //"102790~1.RAW"
0x020A100, //"171104~1.RAW"
0x0214900}; //"P2.RAW"
const char SPIFlashFilename[7][13] = {
"201159~1.RAW",
"82583_~1.RAW",
"86334_~1.RAW",
"86773_~1.RAW",
"102790~1.RAW",
"171104~1.RAW",
"P2.RAW"};
Paul, did you think about the allocation table ?
Last edited: