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Thread: Gladiator with OctoWS2811 - working example

  1. #51
    Junior Member
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    Aug 2018
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    Glediator

    Hi, guys

    i have problem detecting serial ports on glediator.


    I am using Mac High Sierra. I did try the procedures as mention in earlier posts but no luck at all.

    please help me out.

    Thaks

  2. #52
    Hi All,
    I've been reading here numerous posts about artnet/WS2812 controlling.
    There seem te be quite some knowledge in this group, therefore my question:
    I would like to build a 60x60 led matrix. (The Led-strips WS2813 are already at home).
    What would be the best hardware setup for some video send via Windows using Jinx or glediator ?
    60*60 = 3600LEDs' = 10800 channels/170 = min 63 universes.


    Any thoughts/ideas here?
    Many thanks,
    Geert

  3. #53
    Member crees's Avatar
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    Utah
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    Quote Originally Posted by GeertDierckx View Post
    Hi All,
    I've been reading here numerous posts about artnet/WS2812 controlling.
    There seem te be quite some knowledge in this group, therefore my question:
    I would like to build a 60x60 led matrix. (The Led-strips WS2813 are already at home).
    What would be the best hardware setup for some video send via Windows using Jinx or glediator ?
    60*60 = 3600LEDs' = 10800 channels/170 = min 63 universes.


    Any thoughts/ideas here?
    Many thanks,
    Geert
    A teensy with ocotws2811 is fine and the new ethernet library that paul updated should do the job. You will need to change its socket settings to have large buffer. However your math has incorrect numbers. 170 is pixels based on RGB taking up 3 channels. So a typical 512 universe of channels divided by RGB (3) then you get an even 170 (with two channels left). Therefore you would need to divide 3600 by 170 that ends up being about 22 universes.

  4. #54
    Quote Originally Posted by crees View Post
    A teensy with ocotws2811 is fine and the new ethernet library that paul updated should do the job. You will need to change its socket settings to have large buffer. However your math has incorrect numbers. 170 is pixels based on RGB taking up 3 channels. So a typical 512 universe of channels divided by RGB (3) then you get an even 170 (with two channels left). Therefore you would need to divide 3600 by 170 that ends up being about 22 universes.

    Thanks a lot!! So, I need to go a litlebit programmig again :-)And yes, you are right, I made a calculation error. It will make things less difficult!

    I see that actually, there is already a Teensy 3.6. Is the firmware ready for Teensy 3.6, or should I stick to Teensy 3.2 for better compatibility?
    And which network-module should I choose? I've been reading about the WIZ820io (WS5200) or the ENC28J60 . It's not everywhere clear
    Many thanks!

  5. #55
    Member crees's Avatar
    Join Date
    Dec 2016
    Location
    Utah
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    94
    Quote Originally Posted by GeertDierckx View Post
    Thanks a lot!! So, I need to go a litlebit programmig again :-)And yes, you are right, I made a calculation error. It will make things less difficult!

    I see that actually, there is already a Teensy 3.6. Is the firmware ready for Teensy 3.6, or should I stick to Teensy 3.2 for better compatibility?
    And which network-module should I choose? I've been reading about the WIZ820io (WS5200) or the ENC28J60 . It's not everywhere clear
    Many thanks!
    The Wiz820io is the one that will work the best.

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