TJCTM24028-SPI screen+touch+sd?

Status
Not open for further replies.

spinal

New member
Hi,
I have recently purchased a cheap tft screen for use with arduino projects and have been struggling to get all of the features working correctly.
The arduino/adafruit examples seem to work well with the tft and touch both working correctly, but I can't get the SD to work at all. The closest I have came, was getting the SD to load a file when the tft pins were configured incorrectly.

Following the instructions in this thread haven't got me much further than I was before as the working code that people have posted is long gone.

Can someone help me out getting the SD reader to work at the same time as tft and touch?

Thanks.

For reference, the following version of touchpaint works on my setup.

TouchPaint.ino
Code:
/***************************************************
  This is our touchscreen painting example for the Adafruit ILI9341 Shield
  ----> http://www.adafruit.com/products/1651

  Check out the links above for our tutorials and wiring diagrams
  These displays use SPI to communicate, 4 or 5 pins are required to
  interface (RST is optional)
  Adafruit invests time and resources providing this open source code,
  please support Adafruit and open-source hardware by purchasing
  products from Adafruit!

  Written by Limor Fried/Ladyada for Adafruit Industries.
  MIT license, all text above must be included in any redistribution
 ****************************************************/


#include <SPI.h>
#include <Wire.h>      // this is needed even tho we aren't using it
#include "Adafruit_ILI9341.h"
#include <XPT2046_Touchscreen.h>


// This is calibration data for the raw touch data to the screen coordinates
#define TS_MINX 150
#define TS_MINY 130
#define TS_MAXX 3800
#define TS_MAXY 4000

// The XPT2046 uses hardware SPI on the shield, and #8
#define CS_PIN  8
XPT2046_Touchscreen ts(CS_PIN);
// The display also uses hardware SPI, plus #9 & #10

#define TFT_DC 6 //9
#define TFT_CS 5 //10
#define TFT_RST 7 //8
#define TFT_LED 9

Adafruit_ILI9341 tft = Adafruit_ILI9341(TFT_CS, TFT_DC, TFT_RST);  

// Size of the color selection boxes and the paintbrush size
#define BOXSIZE 40
#define PENRADIUS 3
int oldcolor, currentcolor;

void setup(void) {
 // while (!Serial);     // used for leonardo debugging

  pinMode(TFT_LED, OUTPUT);
  digitalWrite(TFT_LED, HIGH);

  Serial.begin(9600);
  Serial.println(F("Touch Paint!"));
  
  tft.begin();
    ts.begin();
  
    tft.setRotation(3);

  tft.fillScreen(ILI9341_BLACK);
  
  // make the color selection boxes
  tft.fillRect(0, 0, BOXSIZE, BOXSIZE, ILI9341_RED);
  tft.fillRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, ILI9341_YELLOW);
  tft.fillRect(BOXSIZE*2, 0, BOXSIZE, BOXSIZE, ILI9341_GREEN);
  tft.fillRect(BOXSIZE*3, 0, BOXSIZE, BOXSIZE, ILI9341_CYAN);
  tft.fillRect(BOXSIZE*4, 0, BOXSIZE, BOXSIZE, ILI9341_BLUE);
  tft.fillRect(BOXSIZE*5, 0, BOXSIZE, BOXSIZE, ILI9341_MAGENTA);
 
  // select the current color 'red'
  tft.drawRect(0, 0, BOXSIZE, BOXSIZE, ILI9341_WHITE);
  currentcolor = ILI9341_RED;
}


void loop()
{
  // See if there's any  touch data for us
  if (ts.bufferEmpty()) {
    return;
  }
  /*
  // You can also wait for a touch
  if (! ts.touched()) {
    return;
  }
  */

  // Retrieve a point  
  TS_Point p = ts.getPoint();
  
 
  Serial.print("X = "); Serial.print(p.x);
  Serial.print("\tY = "); Serial.print(p.y);
  Serial.print("\tPressure = "); Serial.println(p.z);  

 
  // Scale from ~0->4000 to tft.width using the calibration #'s
  p.x = 320 - map(p.x, TS_MINX, TS_MAXX, 0, tft.width());
  p.y = 240 - map(p.y, TS_MINY, TS_MAXY, 0, tft.height());

 // int tx = p.x;
 // p.x = p.y;
 // p.y = 240-tx;
/*
 if(p.z > 0){
  Serial.print("("); Serial.print(p.x);
  Serial.print(", "); Serial.print(p.y);
  Serial.println(")");
 }
*/
  if (p.y < BOXSIZE) {
     oldcolor = currentcolor;

     if (p.x < BOXSIZE) { 
       currentcolor = ILI9341_RED; 
       tft.drawRect(0, 0, BOXSIZE, BOXSIZE, ILI9341_WHITE);
     } else if (p.x < BOXSIZE*2) {
       currentcolor = ILI9341_YELLOW;
       tft.drawRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, ILI9341_WHITE);
     } else if (p.x < BOXSIZE*3) {
       currentcolor = ILI9341_GREEN;
       tft.drawRect(BOXSIZE*2, 0, BOXSIZE, BOXSIZE, ILI9341_WHITE);
     } else if (p.x < BOXSIZE*4) {
       currentcolor = ILI9341_CYAN;
       tft.drawRect(BOXSIZE*3, 0, BOXSIZE, BOXSIZE, ILI9341_WHITE);
     } else if (p.x < BOXSIZE*5) {
       currentcolor = ILI9341_BLUE;
       tft.drawRect(BOXSIZE*4, 0, BOXSIZE, BOXSIZE, ILI9341_WHITE);
     } else if (p.x < BOXSIZE*6) {
       currentcolor = ILI9341_MAGENTA;
       tft.drawRect(BOXSIZE*5, 0, BOXSIZE, BOXSIZE, ILI9341_WHITE);
     }

     if (oldcolor != currentcolor) {
        if (oldcolor == ILI9341_RED) 
          tft.fillRect(0, 0, BOXSIZE, BOXSIZE, ILI9341_RED);
        if (oldcolor == ILI9341_YELLOW) 
          tft.fillRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, ILI9341_YELLOW);
        if (oldcolor == ILI9341_GREEN) 
          tft.fillRect(BOXSIZE*2, 0, BOXSIZE, BOXSIZE, ILI9341_GREEN);
        if (oldcolor == ILI9341_CYAN) 
          tft.fillRect(BOXSIZE*3, 0, BOXSIZE, BOXSIZE, ILI9341_CYAN);
        if (oldcolor == ILI9341_BLUE) 
          tft.fillRect(BOXSIZE*4, 0, BOXSIZE, BOXSIZE, ILI9341_BLUE);
        if (oldcolor == ILI9341_MAGENTA) 
          tft.fillRect(BOXSIZE*5, 0, BOXSIZE, BOXSIZE, ILI9341_MAGENTA);
     }
  }
  if (((p.y-PENRADIUS) > BOXSIZE) && ((p.y+PENRADIUS) < tft.height())) {
    tft.fillCircle(p.x, p.y, PENRADIUS, currentcolor);
  }
}
 
It sounds like you are experiencing bus conflicts. Each device on the SPI bus is controlled by a chip select. Only ONE chip select may be active at any time or there will be two or more devices fighting signal levels on the bus. Sometimes the driver files handle control of the chip selects other times the program must handle them, sometimes the devices them selves are faulty in design and do not act as intended making it necessary to add additional logic to control their level states.

I suggest you scrutinize your code to be certain only the device that should be active has chip select. Hang the code in a loop for each device and check the level on the CS line.

Sumotoy had a similar problem with the RA8875 controller and this is an example of how he fixed it. https://github.com/sumotoy/RA8875/wiki/Fix-compatibility-with-other-SPI-devices
 
You know what? I've been looking so hard at the tft code, for a moment, I completely forgot that even when not using the touch screen, it's still connected. Simple remembering that, was enough to remind me to set the T_CS high and wollop! it's working correctly.

Thinks Lightning!
 
Status
Not open for further replies.
Back
Top