I posted this a while ago in an 2015 thread. If it's done already, forgive my ignorance but, I would like to call your guys attention if it's not, so I started this new thread. Tell me what you think.
There is a realtime convolution reverb solution for low power devices like this so far, I think.
If someone can implement this for a Teensy board, it will be awesome!. Is called "Partitioned Convolution", here is a white paper:
View attachment REAL-TIME PARTITIONED CONVOLUTION ALGORITHMS.pdf
Don't know much about it, but t looks like, it processes one large impulse response file, one block of samples at a time, with delays for every other block, so the whole process doesn't have to be computed in real time, only the first block.. anyway, go figure..
I am very interested since I have a project that involves convolution reverbs with medium-large impulse responses.
I am happy with the 6ms latency on this board
More information about convolution here: http://www.dspguide.com/ch18/2.htm
There is a realtime convolution reverb solution for low power devices like this so far, I think.
If someone can implement this for a Teensy board, it will be awesome!. Is called "Partitioned Convolution", here is a white paper:
View attachment REAL-TIME PARTITIONED CONVOLUTION ALGORITHMS.pdf
Don't know much about it, but t looks like, it processes one large impulse response file, one block of samples at a time, with delays for every other block, so the whole process doesn't have to be computed in real time, only the first block.. anyway, go figure..
I am very interested since I have a project that involves convolution reverbs with medium-large impulse responses.
I am happy with the 6ms latency on this board
More information about convolution here: http://www.dspguide.com/ch18/2.htm
Last edited: