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Thread: My audio.h fork - Tape delay, FM waveform input, granular effect and more

  1. #51
    Senior Member
    Join Date
    Oct 2016
    Posts
    170
    Are there someone that can help me to make a tape_delay ext object using AUDIO_MEMORY_CY15B104?

  2. #52
    Senior Member
    Join Date
    Oct 2016
    Posts
    170
    Quote Originally Posted by john-mike View Post
    Oh sorry I just saw this.
    Effect tape delay has been in in my github
    https://github.com/BleepLabs/Audio/b...tape_delay.cpp

    As I mentioned in the emails you can change the name to whatever you'd like or just add the interpolation feature to the existing delay.
    I'm testing your audio object and it's grate!

    how can I calculate the delay time in ms? in your code the delay time is in samples..

    Thank you

    Dani

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