Updating SPIN to work with ESP.

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Sold sold and sold!!!!!! Thank you!! That looks so much better. I can actually see the whole page on the right. Plus the low cost of hdd. Im very happy.
 
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On the SpiTft example you lead me to earlier in this thread.........

The plan is to put my bitmap for world maps in the sketch so I can use the tilemap and collision stuff. Then put the character bitmaps on the SD. Will using the Spitft stuff slow the graphics down? Or will it use the spi optimizations to equal out the speed to keep it from being to slow.

And.....

Really thank you guys. I appreciate all the help with my project.
 
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