Synthetech
Active member
I noticed a Audio Object isn't active until you make the Begin statement.
But is there a End statement of sorts??
I was curious if I could terminate either Audio Waveforms, amps, mixers, filters and effects objects in a running sketch.
Point is to stop them to give relinquish processing power for other objects when the previous ones are not needed.
I would like to have multiple branched configurations of objects and switch back and forth..
It would also be helpful to stop one effect while starting another.
But is there a End statement of sorts??
I was curious if I could terminate either Audio Waveforms, amps, mixers, filters and effects objects in a running sketch.
Point is to stop them to give relinquish processing power for other objects when the previous ones are not needed.
I would like to have multiple branched configurations of objects and switch back and forth..
It would also be helpful to stop one effect while starting another.