Forum Rule: Always post complete source code & details to reproduce any issue!
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07-13-2018, 04:31 PM
#226
Impressive work! This really shows off what the Teensy is capable of.
I also noticed when I look at the code, that your CPU core is based on the 6502 emu I wrote some years back. Nice to see it making the rounds.
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07-14-2018, 05:01 PM
#227
I've made a 3d printed case for the Teensy64 and added a battery, usb charger, amplifier and speaker. It's basically a mobile c64 now,
which explains this SX64-II on the case.
I'm happy to add the STL / Fusion 360 files to the repo if wanted.
Attachment 13729
Attachment 13730
I am also thinking to made one. Just gathering basic stuff now.
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07-26-2018, 06:23 AM
#228
Senior Member+
BUILD doc sheets
Here is a zipped set of build notes from Frank_B as DOC files : FrankB_C64.zip
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08-09-2018, 07:23 AM
#229
Hi gang! I am going to do a presentation on the Teensy64 at the Commodore Retro eXpo (CRX) event in a couple of weeks. See: www.crxevent.com
Has there been any progress made on making this NTSC compatible? That is a huge issue for us in the U.S. as basically none of the U.S. games work in PAL mode.
Also, I see that J-M made a neat addition with the virtual keyboard, but his github reports as being 3 commits ahead. Is there an executable of the latest build?
Thanks!
Jim
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08-20-2018, 07:38 PM
#230
Did someone test the touch screen support code on the real Teensy64 hardware?
https://github.com/Jean-MarcHarvengt/Teensy64
In the meanwhile, I ported few other game console emulators (on my modified pinout!) but it should not be too difficult to have them running on the Teensy64 hardware board
https://github.com/Jean-MarcHarvengt/TeensyCEC
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09-17-2018, 03:35 PM
#231
Hi, has anybody a leftover Teesy64 (LCD) Version for sale ? I tried to retrieve one from Frank, but he didn't answer for months ...
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09-17-2018, 04:09 PM
#232
Senior Member+
Hello, everybody,
I (really) needed a long, relaxing break.
I still have some circuit boards, but I think that due to the customs duties only the shipping within Europe makes sense.
With time I will surely finish long announced c64-updates (esp. VIC)
Please excuse my long, unannounced absence.
@Retro_Peter, bitte sende mir eine Mail.
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09-17-2018, 04:14 PM
#233
Senior Member+
If there are open questions about this other of my projects or libraries, please don't hesitate to ask again.
Edit: I've disabled the PMs, so please use eMail (there's a link in my profile)
Last edited by Frank B; 09-17-2018 at 07:12 PM.
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09-19-2018, 07:19 PM
#234
Senior Member+
Hm trying to compile with Arduino 1.8.7 and Teensyduino 1.44 shows this Error(?) (or warning?) :
Error while detecting libraries included by C:\Users\Frank\Documents\Arduino\libraries\Teensy6 4_new\Teensy64.cpp
...trying to find the reason (Is anyone familiar with this message?)
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09-20-2018, 07:48 AM
#235
>Error while detecting libraries included by C:\Users\Frank\Documents\Arduino\libraries\Teensy6 4_new\Teensy64.cpp
Is it just a typo? "\Teensy6 4_new\" has an extra space in it.
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09-20-2018, 07:54 AM
#236
Senior Member+

Originally Posted by
itec
>Error while detecting libraries included by C:\Users\Frank\Documents\Arduino\libraries\Teensy6 4_new\Teensy64.cpp
Is it just a typo? "\Teensy6 4_new\" has an extra space in it.
That 'space insertion' shows regularly on Forum posted paths for some reason
@FrankB - there was some change in Library parsing or limiting of old libraries that resulted in some errors. It was one of the fixes just put in the IDE - it may be catching something in the C64 build? Paul pointed to the 'arduino_debug.exe' versus starting 'arduino.exe' that might shows some added feedback?
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09-20-2018, 06:49 PM
#237
Senior Member+

Originally Posted by
defragster
That 'space insertion' shows regularly on Forum posted paths for some reason
@FrankB - there was some change in Library parsing or limiting of old libraries that resulted in some errors. It was one of the fixes just put in the IDE - it may be catching something in the C64 build? Paul pointed to the 'arduino_debug.exe' versus starting 'arduino.exe' that might shows some added feedback?
Indeed, the additional space was inserted by vBulletin.
arduino_debug.exe shows no additional output.
Well, it seems to work, so it might be a warning - but, funny is, I'm the only one who gets this message. Google knows nothing, and shows this thread only...
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09-20-2018, 08:17 PM
#238
Senior Member+
At least it builds and works.
Would have been nice to see added info from _debug. Here is the recent thread where that was noted with regard to the library issue that came up.
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10-30-2018, 09:43 AM
#239
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11-20-2018, 05:33 AM
#240
Awesome. My second computer was a C-64. First was a Vic-20. Miss the old thing at times this is something I am interested in ..
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11-21-2018, 08:14 PM
#241
Senior Member+
@zonkt: wow this is awesome. can you post more pictures?
@all: The T3.36 has not headroom for significant improvements regarding the VIC and other low-level things. I tried, but wasn't successful. There is a slight chance when we overclock to 256MHz- but we will soon reach new limits.
Currently, my plan is a transition to the comming T4 which will be _much_faster and has more ram. Maybe we can use a better display, too.
My plan is a board that supports other emulators, too, or maybe has small joysticks on board, and a small speaker and allow headphones.
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11-21-2018, 08:19 PM
#242
pocket sized N64 with Super Smash Bros!
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02-01-2019, 09:34 AM
#243
@Frank B: Haven't been logged in for quite some time 
Yes, sure. I can take a few pictures close up and post here. It's a very neat installation that allows for original joytsticks, a separate USB keypad for easier access in menues etc and an HDMI port to connect to a tv set or computer screen. I think the IEC interface works as well, but haven't tried it yet.
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02-01-2019, 12:54 PM
#244
for zonkt some pictures
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02-05-2019, 05:43 PM
#245
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02-05-2019, 06:18 PM
#246
Senior Member+
This raspberry is wrong there...
It should be a teensy..
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02-05-2019, 07:48 PM
#247

Originally Posted by
Frank B
This raspberry is wrong there...

It should be a teensy..
I know... but thatīs easy to fix right?
Or perhaps even both - thereīs plenty of space in that box.
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02-13-2019, 07:22 PM
#248
Hi Frank,
I was so inspired by your great work that I decided to port part of your code to my latest project.
I hope you have no objection.
https://github.com/Jean-MarcHarvengt/espMCUME
Via this new project I would like to port the emulators in TeensyCEC to more MCU platforms in future (I hope the Teensy3.6 followers too!)
I posted a video today, have a look at the project.
J-M
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09-11-2020, 09:48 AM
#249
Hi Frank,
is it still possible to get such a Teensy64 Kit?
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09-11-2020, 10:12 AM
#250
Senior Member+

Originally Posted by
Unilein
Hi Frank,
is it still possible to get such a Teensy64 Kit?
I have to look there.
I've moved, and all the stuff is still in boxes.
I'll probably have time on Sunday.
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